Danik wrote:Nope..more people might fight for more profit tho...
Wheres the profit if everyone is poor?
Danik wrote:Nope..more people might fight for more profit tho...
Danik wrote:I would like it to come from the players purse : still subject to the 250k (+AP bonus) overall cap tho.
For why? It might encourage more pirate plunders for more coin gauning more danger leading to more counter-fire from aggrieved victims and we all want more PVP, dont we!
Danik wrote:6) In addition : Those flying the Black Flag of Piracy will gain a further special Trait : 'Elite Rummager'
To 'rummage' is to search a ship for treasure or contraband. Thus such a trait enables the Pirate to locate hidden wealth and valuables with the effect of doubling the plunder taken from the targets purse. This will apply to PVP and skirmish only seperate to any bonuses applied for techs or scrap for lost levels.
I think thats simple enough yet gives all flag owners a handy bonus : gives pirates a boost : recognises the value of a flagship taken in battle : doesnt produce an Over-powered super-ship : creates a credit-sinker : doesnt create a pool of ex-flags with superior abilities.
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6) Whats in it for Pirates then? A special trait only given to ships flying both the Black Flag and the Flag-ship... um...flag. This gives a welcome 100% plunder bonus. Nice. But.. use it too often and DP accrues and risk of counter-fire, even total loss, multiplies.. so.. this could be a poisoned chalice to the unwary or careless.
Danik wrote:100% bonus applies to 'normal' plunder = last ship value +% of purse up to the standard 250k cap. This to be taken from the targrts purse.
Scraps and piracy tech bonuses apply seperately as thry are paid by the game.
Skirmish plunder would be doubled plus any tech bonuses.
No effect on PVE plunders.
DezNutz wrote:Danik wrote:100% bonus applies to 'normal' plunder = last ship value +% of purse up to the standard 250k cap. This to be taken from the targrts purse.
Scraps and piracy tech bonuses apply seperately as thry are paid by the game.
Skirmish plunder would be doubled plus any tech bonuses.
No effect on PVE plunders.
Ok I think that may be too much. You can sink a traders purse rather quickly as it stands.
I like the idea of it increasing the amount but not doubling the overall "normal" plunder.
What about doubling the last ship value and leaving the % of purse the same.
DezNutz wrote:Ok I think that may be too much. You can sink a traders purse rather quickly as it stands.
I like the idea of it increasing the amount but not doubling the overall "normal" plunder.
What about doubling the last ship value and leaving the % of purse the same.