Did-dums... oh how hard life is for thieves
Well, when merchants got tougher to hit then why was that?
Goose / Golden / Cooked
Shame. I'll drop a bent nickel in a jobless pirates collecting tin.
Banger wrote:I think you guys are jumping to conclusions. This wasn't complaining about the lack of piracy purely but the lack of activity in general. I'm quite enjoying the trader life as are my coffers.
I miss the banter in the forums, the discussion of the game, and of course the full plunder boards. Even then the full plunder boards was not necessarily the result of unscrupulous pirate activity just busy seas.
Banger wrote:I think you guys are jumping to conclusions. This wasn't complaining about the lack of piracy purely but the lack of activity in general. I'm quite enjoying the trader life as are my coffers.
I miss the banter in the forums, the discussion of the game, and of course the full plunder boards. Even then the full plunder boards was not necessarily the result of unscrupulous pirate activity just busy seas.
Meliva wrote:yeah, typically if a merchant is an easy target, that makes them popular as pirate prey, until they adapt and get less easy. Then pirates either move on for new easy targets and the cycle repeats or they start having to put in more effort on the tougher targets. Typically they do the former.
Danik wrote:Meliva wrote:yeah, typically if a merchant is an easy target, that makes them popular as pirate prey, until they adapt and get less easy. Then pirates either move on for new easy targets and the cycle repeats or they start having to put in more effort on the tougher targets. Typically they do the former.
Typically they do neither: they just moan loudly that the game has become rubbish : a pirates life is not easy and nor should it be : same goes for traders. But its a sad phenonemon that too many players want easy targets with little risk and anything else is 'boring!'.