Cdv wrote:
This problem does not occur anymore when you pause, activate or terminate fleets but it still does when you use edit.
This is true.
-Captain D
Cdv wrote:
This problem does not occur anymore when you pause, activate or terminate fleets but it still does when you use edit.
Cdv wrote:Cdv wrote: The List Trade Routes page arranges the fleets the following orders: Port 1 | Port 2 | Fleet Name | Creation Time | Warehouse Store
When a player changes to, say, Fleet name and does an action like pause or edit a set of fleets, the order goes back to Port 1 when the action is done. You would have to change to Fleet Name again to do the next action. Would be good if the order remained as what you chose until you change it again.
This problem does not occur anymore when you pause, activate or terminate fleets but it still does when you use edit.
Cdv wrote:when you cast a Spy Network on someone, you receive a report that shows the number of officers, fleets etc. but not the name and id no. of the person it was cast on. If I cast the card on more than one person at a time, it would help to know clearly which report belongs to who so that there is no confusion later on.
Captain dungeness wrote:Cdv wrote:when you cast a Spy Network on someone, you receive a report that shows the number of officers, fleets etc. but not the name and id no. of the person it was cast on. If I cast the card on more than one person at a time, it would help to know clearly which report belongs to who so that there is no confusion later on.
I second this. It would be incredibly helpful to see the player name and ID on the new page right above the spy network info.
Cdv wrote:I think this has been suggested before but I cannot find the post. The ship page should have the option to add more than one attribute point at a time. There should also be an option to load the maximum number of attribute points to a single attribute(10 points or the balance points left, whichever is lower). This would be very useful and save literally thousands of clicks.