RP- Port Battle for the Strait

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Re: RP- Port Battle for the Strait

Postby Jack Teach » Sat Jun 30, 2018 9:09 pm

Jack's vessels continue firing, desperately trying to keep the fire ships away. All but one fire ship is sunk, and the fire is put out there. Jack's ships continue, one of enemy ships near the back strike their colors
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Re: RP- Port Battle for the Strait

Postby Meliva » Sat Jun 30, 2018 9:17 pm

The enemy fleet continues bombarding the masts, as they begin to slowly outspeed them. They launch another dozen fire ships, and any ships they have that are badly damaged move out to provide cover for the fire ships for as long as possible, while continuing their bombardment on the masts
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Re: RP- Port Battle for the Strait

Postby Jack Teach » Sat Jun 30, 2018 9:25 pm

Jack's ships continue moving forward, firing almost constantly. Many more more enemy ships near the back strike their colors. The enemy fire ships explode or are sunk as Jack's gunners continue firing and causing massive damage. The ships sail on despite having many holes in their sails.
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Re: RP- Port Battle for the Strait

Postby Zephore » Sat Jun 30, 2018 9:28 pm

Agnars 3rd rate and 2nd rate emerges from the line, and 2 brigantines guard them incase of more fireships. They sails are holed but the ships still move with a steady pace, while maintaining a heavy fire on the enemy fleet.
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Re: RP- Port Battle for the Strait

Postby Meliva » Sat Jun 30, 2018 9:34 pm

The enemy fleet begins to quickly outspeed theirs as all but their rear ships are now out of range and quickly getting away. The few left behind sail closer to the fleet, firing as long as possible to finish off the masts and to slow down the fleet. One of their ships in the front explodes however, causing some damage to the fleet, but they continue forward determined. Off in the distance another fleet can be seen from the south-it's a fleet of pirate hunters-and a very large one- 3 dozen frigates, 2 dozen flag galleons, and 5 first rate ship of the line. Their admiral laughs as he signals his fleet to prepare to battle. He shouts

I knew some pirates would be tempted to join this battle. Let's teach these scally wags a lesson.
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Re: RP- Port Battle for the Strait

Postby Zephore » Sat Jun 30, 2018 9:36 pm

Agnar frowns as the hostile ships are speeding away, And orders his other ships to catch up
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Re: RP- Port Battle for the Strait

Postby Jack Teach » Sat Jun 30, 2018 9:41 pm

Jack looks at the enemy vessels with his spyglass, scowling. He growls:

Damn you! I'll not swing today, nor tomorrow.

Jack orders his ships to prepare to fight the oncoming ships but he also orders them to go towards the ship carrying explosives as the enemy ships left it behind
?
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Re: RP- Port Battle for the Strait

Postby Meliva » Sat Jun 30, 2018 9:57 pm

the enemy ships didn't leave the explosive one behind jack, it's still sailing right with the ones that are moving away. The rear ships stopped fleeing and turned to attack, I never said the explosive one did.


The pirate hunters move into battle, as the Neapolis fleet sails away, their men cheering and laughing as they wave Jack's fleet bye. The pirate hunters quickly fire a massive broadside, heavily damaging the fleet, as some of the pirate hunter's begin circling around, as due to the mast damage they took, Jack's fleet has lost a good deal of mobility, and the pirate hunters are fresh and are promptly outmaneuvering them, moving into superior positions where they can easily fire their broadsides without worry of much return fire. Within minutes, massive damage is being dealt to Jack's fleet, several chain shots tear up what little remains of the mast and sails, while grape and canister shot begin slaughtering the crews.
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Re: RP- Port Battle for the Strait

Postby Zephore » Sat Jun 30, 2018 10:02 pm

Agnar turns his fleet to support Jack, and quickly takes on one of the 1st rate ship of the lines, having all ships during broadsides on it.
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Re: RP- Port Battle for the Strait

Postby Jack Teach » Sat Jun 30, 2018 10:08 pm

Whilst I'm ok with a lot of damage, having them all be dismasted and be immobile is a bit much because I can't do anything. You also seem to forget that agnar's fleet is here as well
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