by DezNutz » Mon Jan 29, 2018 10:54 pm
Training guilds should be pretty close to as Phoenix said.
I agree to extent with Wolfie, but I don't think achieving it is impossible. What makes it difficult is players who choose to make waves while in a training guild. You are there to learn or provide knowledge. If you are doing anything outside of that, or can't handle being hit from time to time, you should move to a non-training guild. Training Guilds shouldn't be havens nor permanent guilds for players. Players are going to have to understand that they will be hit from time to time and understand how to counter and recover from hits. Understanding the basics of piracy, trade, and voodoo are what should be provided. Once they understand that, they should move on or depending on the guild leader stay as a trainer.
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