Danik wrote:Thinking on this further, I now fail to see the need to retain generosity or other similar cards : if they become fleet specific, they would be less than useless anyway as a means of assistance. Currently, a guild-mate can monitor a purse, note it drop to danger levels, a few clicks and genny is sent. Under this proposal, it will be a major difficulty just figuring out IF a fleet is at risk of loss, nevermind WHICH fleet is under risk of loss, then finding its number, then sending the assistance. So, scrapping these assistance cards seems only sensible.
DezNutz wrote:Going to point out an item:
This definitely benefits plunderers/raiders.
With this setup, players are going to have more GC in play. As each fleet will needs its own funds.
With each fleet plunder, the plunder-er is likely hitting the fleet with a "full" treasury amount, where in the current setup, each fleet hit is taking from a singular treasury so the plunder amounts decrease. It makes defleeting harder, but provides raiders with a significantly greater amount of GC to plunder.
Danik wrote:Thinking on this further, I now fail to see the need to retain generosity or other similar cards : if they become fleet specific, they would be less than useless anyway as a means of assistance. Currently, a guild-mate can monitor a purse, note it drop to danger levels, a few clicks and genny is sent. Under this proposal, it will be a major difficulty just figuring out IF a fleet is at risk of loss, nevermind WHICH fleet is under risk of loss, then finding its number, then sending the assistance. So, scrapping these assistance cards seems only sensible.
Benjamin Hornigold wrote:Danik wrote:Thinking on this further, I now fail to see the need to retain generosity or other similar cards : if they become fleet specific, they would be less than useless anyway as a means of assistance. Currently, a guild-mate can monitor a purse, note it drop to danger levels, a few clicks and genny is sent. Under this proposal, it will be a major difficulty just figuring out IF a fleet is at risk of loss, nevermind WHICH fleet is under risk of loss, then finding its number, then sending the assistance. So, scrapping these assistance cards seems only sensible.
I agree, the need for the cards would be seemingly pointless with this addition. However, if we combined it with SHM's idea on "loading" voodoo into a fleet, Generosity cards could be well served here. Be able to load a geno card to any worthy fleet, once its purse drops below 10% or so of its total max purse size the geno auto casts assuming appropriate turns are on hand. Could still be worth keeping them around in this case.
Shadowood wrote:Danik wrote:Thinking on this further, I now fail to see the need to retain generosity or other similar cards : if they become fleet specific, they would be less than useless anyway as a means of assistance. Currently, a guild-mate can monitor a purse, note it drop to danger levels, a few clicks and genny is sent. Under this proposal, it will be a major difficulty just figuring out IF a fleet is at risk of loss, nevermind WHICH fleet is under risk of loss, then finding its number, then sending the assistance. So, scrapping these assistance cards seems only sensible.
I was thinking about this a little bit too. What if a player could set an “allocation” for Geno’s Almost like one sets up att points distribution for ship upgrades.