Hideouts are a rare card. Not only in type but in the game as well.
However, I do not really get your argument. What exactly are you trying to imply?
Captain Jack wrote:Hideouts are a rare card. Not only in type but in the game as well.
However, I do not really get your argument. What exactly are you trying to imply?
Danik wrote:Why would a merchant risk their fleets defending another nations port?
PhoenixKnight wrote:I am sorry to say this but Honor points would not be enough reward for a barrage of blockades. There have been times when certain guilds banded together for a piracy purpose. Same guilds can easily initiate multi port blockade at the same time. With on nation defending multiple, the nation will be drained too quickly.
Something like blockades should be limited to only 1 port against the holding nation and extensions should not be feasible for past 2 or 3 times with the duration between the blockades increasing the more blockades are happening.