Market Silliness

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Re: Market Silliness

Postby PFH » Fri Aug 18, 2017 6:44 pm

I do not agree... It should be like the voodoo market if anything... only a certain set amount for a duration...not forever.
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Re: Market Silliness

Postby Sebena » Fri Aug 18, 2017 7:12 pm

Bmw wrote:
Wolfie wrote:Why not just apply same rule like for ship market once it is there it can't be withdrawn so if someone wants to lose 500M gold coins and never get them back as they put price that noone will accept then it is their choice


I agree but they should also make it so that you can transfer the gold between prices.



Same style like with ship market for example I wish to buy credits for 166K per credit then noone sell me on that price I just increase it to 169K for lower ammount of credits... or make it that you can only add more gold to curnent offer if I decide I will pay 169K but also I want same ammount of credits...
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Re: Market Silliness

Postby Sebena » Fri Aug 18, 2017 7:15 pm

PFH wrote:I do not agree... It should be like the voodoo market if anything... only a certain set amount for a duration...not forever.



Still leaves opening for taking advantage of credit market as a free bank... either make it till the offer isn't accept or leave it as it is and see prices going nuts because there is no between...
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Re: Market Silliness

Postby Poppy » Sat Aug 19, 2017 12:00 am

a. you can story unlimited amount of credit. the market is an expensive venue for something you can do for free.
b. storing gold in the market is very limited. I cant see how the market serves as more then an extra bank account.
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Re: Market Silliness

Postby DezNutz » Sat Aug 19, 2017 1:00 am

For Reference:

Credits Exchange wrote:
Captain Jack wrote:Will there be any fees/limits?
-SELLING credits -> Seller pays 0.5% corruption fee -> Seller will need 3 turns to withdraw (all the amount) from the special account. -> Orders will remain for 365 days before they expire -> No cancellation/expiration fees
-BUYING credits -> No fees, gc is taken from treasury at hand

-SELLING Gold Coins -> Seller pays 0.5% corruption fee -> Seller will need 1 turn per created order -> Order will remain for 90 days -> An expired order will cost 0.5% -> Cancelling an order will cost 1%
-BUYING GC -> No fees, gcs are delivered at treasury at hand


viewtopic.php?f=4&t=2785

Simple solution:

Expired order fee should be increased and set at a variable rate. The rate would be tiered based on a comparison of the the order's GC per Credit to the average GC per Credit during the order time frame. The further your order GC amount is away from the average, the greater the cost.

Cancelled Order fee should also be increased and variable. The rate could be similar to the expired to include a factor for time on the market.
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Re: Market Silliness

Postby Maha » Sat Aug 19, 2017 8:27 am

those overpriced ships are there as long as i can remember, probably from a inactive player.

the credit market does has odd flares to both sides. i have seen multiple times that there were no credits on sale at all. this allows for the patient investors a nice opportunity.
on the low end it is different. never seen it go below 75000. CJ already took some action by displaying only the offers within a certain range of the last sales done.
Although a 20gc buy offer seems ridiculous, the idea to make a 1000 credits for only 20000 may appeal to some. let them dream.

both the ship and credit auction are not harmed by these offers, they´re a nuisance at most. don´t change what is working and don´t regulate what doesn´t need to be regulated.
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Re: Market Silliness

Postby Admiral Nelson » Sat Aug 19, 2017 8:29 am

I think its classed as milking.
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Re: Market Silliness

Postby Psychodad » Sat Aug 19, 2017 11:53 am

If the ships market were to be setup like the voodoo card market, where the product was offered in a timed auction and when the auction expired the product were returned to the buyer it would "cleanse the market". If the ship offered wasn't purchased, it returns (without crew and not in a fleet) which I believe would make it subject to tidal wave? Definitely plunder. This would mean the active player would have to actually plan for this. A less bloated market would lead to true prices fewer ships on the market, but most importantly, Danik would finally be happy. After all, isn't that what we're all here for?

But none of that can happen until the Credit Crapping Mermaids for fishermen change is implemented.
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Re: Market Silliness

Postby Most Lee Harmless » Sat Aug 19, 2017 12:02 pm

I feel that keeping me happy is a most noble and worthwhile cause. Its certainly worth a little gross discomfort and tedious times for the rest of you.

I dunno, folk these days are just sooooo selfish....
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Re: Market Silliness

Postby PhoenixKnight » Sat Aug 19, 2017 12:04 pm

Psychodad wrote:If the ships market were to be setup like the voodoo card market, where the product was offered in a timed auction and when the auction expired the product were returned to the buyer it would "cleanse the market". If the ship offered wasn't purchased, it returns (without crew and not in a fleet) which I believe would make it subject to tidal wave? Definitely plunder. This would mean the active player would have to actually plan for this. A less bloated market would lead to true prices fewer ships on the market, but most importantly, Danik would finally be happy. After all, isn't that what we're all here for?

But none of that can happen until the Credit Crapping Mermaids for fishermen change is implemented.


I recall asking CJ about it and he said he didn't want people to use it to hide ships
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