PhoenixKnight wrote:I like the new market. I am just wondering if an average of the requests and daily transactions would be nice!
If we look carefully, you can see a clear discrepancy between supply and demand.
Players want to buy credits at an average of 169000 gc but sellers are demanding an average of 223000 gc.
I think some compromise need to be achieved between supply and demand where the average is within +/- 5000 gc from each other.
Math suggest that a 190-200K gc range would be realistic to bridge the gap but the questions remain as they are.
Are the sellers willing to lower their prices and are the buyers willing to buy at a higher price?
If you take a card like Pouch of gold that is sold on average at 9 credits. The maximum gc you can get is 1 million. Making a reasonable credit value to be at max 111K gc. if you compare it buried treasure, which gives 25K the card value is 0.33 credits, making the credit value drop to 75K gc.
I think this merits that the market be managed or agreed upon on a tighter average than it currently is.
25K-400K is a wide range and by my calculations, a more realistic range is 50-200K
I think the market will tighten up as unrealistic bids and offers are withdrawn when no takers appear : its all a bit 's**k it and see' at the moment as folk try to estimate/guess an attractive rate.
EDIT : I do get a bit miffed when perfectly innocent and well-worn phrases get mangled by censorship routines : divided by a common language indeed!