General Objectives

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Re: General Objectives

Postby Admiral Nelson » Wed Mar 29, 2017 9:34 pm

All gold coins the Pirate could make by getting off his bum, and earn it himself!

I think we should remove it from the game.
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Re: General Objectives

Postby Haron » Wed Mar 29, 2017 9:35 pm

I see several SoLs on the map. Many of them used wisely (although some are not). If I could take them easily with a profit, then I would. Unless Shadowood did it first, of course. So SoLs clearly has a role to play. Since I don't, that means I can't take them and make a profit. And it's definitely not because I lack booty master cards, trust me. Defending ships is already way too easy. A limit on BMs would destroy the ship stealing aspect of the game, which to me is the most interesting part

And Avery, you're not fooling anyone with your sarcasm :-)
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Re: General Objectives

Postby Black sparrow » Wed Mar 29, 2017 9:36 pm

Why pull a MoW out to beat a SoL when you have damage cards? And who does it after all?

Perhaps CJ can tell us current statistics to see if there are after all big ships out there or not. Because if not big ships are out there, then unrestricted Booty Master is doing yet another harm to the game economy, like it did with the highest treasury at hand statistic. At a time where everyone tried to run under 15M.
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Re: General Objectives

Postby Bmw » Wed Mar 29, 2017 9:36 pm

each cast has diminishing returns eventually it becomes not even worth it to cast so then the normal way of lighting and plundering (if your worried about the amount you spend for what you get) is more worth it.
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Re: General Objectives

Postby Black sparrow » Wed Mar 29, 2017 9:37 pm

Not if you want to steal a MoW.
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Re: General Objectives

Postby Admiral Nelson » Wed Mar 29, 2017 9:38 pm

I am being serious.

Image

Why should I build large ships, for it to be stolen by a pirate in 5 mins?

When I can just store it in a bank, and it be safe?
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Re: General Objectives

Postby Captain Jack » Wed Mar 29, 2017 9:41 pm

4 players have at least 1 MoW in Avonmora right now. With me, this makes 5 of us.
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Re: General Objectives

Postby Shadowood » Wed Mar 29, 2017 9:42 pm

**Shadowood cast FoJ on ADMIN**

:P :P
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: General Objectives

Postby Shadowood » Wed Mar 29, 2017 9:43 pm

***Shadowood lost***
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: General Objectives

Postby Haron » Wed Mar 29, 2017 9:43 pm

Why use a SoL to defeat a large frigate? Why use a large frigate to defeat a frigate? The point is this: To defeat a fleet, you build one that is better. Then someone else build yet another, better fleet to beat yours. And so on. However, at one point, the fleet gets so good - and so valuable - that it is worth stealing. That's where the arms race ends. Big fleets have their use, but they must be used differently than lesser fleets. Since I attack a lot, I can not use the biggest ships. Were I instead hunting for Gold Bars, I would definitely be using bigger ships to be able to defeat the escorts used by gold bar traders. And if I only wanted to hit someone every now and then, without needing to use voodoo to do so, a fleet with a couple SoLs would be nice. Such a fleet is great against a player like me. Unless you use it too much, in which case you lose it.

Booty masters are, as I see it, necessary. Let's not make the game safer. Let's rather make it more risky, if anything!

As for the math: 14 BMs will take half your gold. So if you have 16M then:

14 BMs -> 8M
28 BMs -> 4M
42 BMs -> 2M
56 BMs -> 1M

So in order to get a gold level from 16M down to 1M, you need 56 BMs. Possible, sure, but very expensive. Only a truly stupid fleet setup would be worth that kind of BMs.
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