Egypt down

General chit-chat about anything in-game here.
In-game trade offers should be published here
Roleplaying is recommended (Write like as if your character is speaking)

Re: Egypt down

Postby Dejanira » Sun Mar 19, 2017 9:22 am

Sanji wrote:there should be more ports so a lot more nation can take part and make the game more diverse and intresting

There could be. The problem is how many, as the number of Nations is waaay more than available ports (many hundreds vs 21, and having 30 or even 50 ports wouldn't change things).
There has been here in forum different suggestions, splitting ports to territories hold by different Nations for example, or reducing Nations from the real ones to a minimum number of Avonmoran Nations.
Stay tuned on Radio Image Bermuda!
.
Are you a new player? Contact me in game and I'll cast a helping voodoo. Consider this like a sort of "tutorial mission".
User avatar
Dejanira
 
Posts: 956
Joined: Sun Apr 05, 2015 12:17 pm

Re: Egypt down

Postby Mugiwara » Sun Mar 19, 2017 10:15 am

Sanji wrote:there should be more ports so a lot more nation can take part and make the game more diverse and intresting


When i started to game i thought same way. But after some time you will realize there arent many nations who might take control of ports. Beside existing port holder nations. Thats why we gathered a lot of members under same roof to build one and get access to a port. You can do the same when you feel you are ready.

Dejanira wrote:There could be. The problem is how many, as the number of Nations is waaay more than available ports (many hundreds vs 21, and having 30 or even 50 ports wouldn't change things).
There has been here in forum different suggestions, splitting ports to territories hold by different Nations for example, or reducing Nations from the real ones to a minimum number of Avonmoran Nations.


At present having more ports means just controlling more ports. it would definitely bring more flag on map but as an exchange of current nation's members leave. or current nations will hold more ports. thats why i changed my mind instead of increasing ports like you said we should focus other suggestions to make it viable.


PS: Currently Egypt officially down. 02 Hours 10 Mins Law Egypt has revised the law Ships owned Tax
250k ship taxes for all ranks.


Mugiwara...
User avatar
Mugiwara
 
Posts: 637
Joined: Fri Dec 16, 2016 10:20 am

Re: Egypt down

Postby PhoenixKnight » Sun Mar 19, 2017 11:50 am

That's one way to get everyone out of the country! How did that law pass??
Phoenix Knight
Dragon of the desert and the two seas
User avatar
PhoenixKnight
 
Posts: 1318
Joined: Sat Feb 09, 2013 9:27 pm

Re: Egypt down

Postby Mugiwara » Sun Mar 19, 2017 11:58 am

im also wondering that. not even room for council or king and not for future players aswell. its like closing a nation's doors for anyone else.
User avatar
Mugiwara
 
Posts: 637
Joined: Fri Dec 16, 2016 10:20 am

Re: Egypt down

Postby PhoenixKnight » Sun Mar 19, 2017 12:28 pm

Anyone who has ships
Phoenix Knight
Dragon of the desert and the two seas
User avatar
PhoenixKnight
 
Posts: 1318
Joined: Sat Feb 09, 2013 9:27 pm

Re: Egypt down

Postby Dejanira » Sun Mar 19, 2017 12:39 pm

I think I remember something about laws resetting after a while in deserted Nations. Not sure about that.
Stay tuned on Radio Image Bermuda!
.
Are you a new player? Contact me in game and I'll cast a helping voodoo. Consider this like a sort of "tutorial mission".
User avatar
Dejanira
 
Posts: 956
Joined: Sun Apr 05, 2015 12:17 pm

Re: Egypt down

Postby Grimrock Litless » Sun Mar 19, 2017 12:45 pm

Dejanira wrote:I think I remember something about laws resetting after a while in deserted Nations. Not sure about that.


It does, I don't remember how long, but I think it's 30 days or something after there is no king in the nation for the duration.
"Got ya."
User avatar
Grimrock Litless
 
Posts: 2591
Joined: Thu Aug 13, 2015 2:50 pm
Location: Under the sea, in a submarine!

Previous

Return to Tavern

cron