Maha wrote:
the discussion about 'statues' is in relation to 'more and more action' meaningless; it provides tools to fight with, not reasons to fight for.
agreed, although I will, note civil structures would be an investment worth defending, just not attacking for, unless your goal is just to harm your opponent.
exactly why I suggested that items that add value to a port come first, followed by new ways to attack and defend, then finally, port traits or port management in that order of priority.
unless all at the same time in the near future is an option.