I prefer the Dead Men tell no Tales title.
My perspective:
Sir Henry Morgan wrote:To have the ability to hit someone three times, win three times, gain no DR and go un-detected is like a booty master undercover - the recipe needs a bit of tweaking, and I like the idea that if one loses the battle, they are exposed.
I like the expose part. Perhaps we can put this as a random roll in case of defeat (ie, 50% chance to expose your identity).
-The number of attacks should be determined by the cards needed to craft it.
-NO DR gain must be mandatory - just increase material cost (it's 1 hideout card, just add this).
Sir Henry Morgan wrote:I am curious - how do you deal with getting your target upon the plunder screen for an anonymous attack?
This can also be incorporated with a cost increase. The card could be fleet specific (which means that your undercover will be valid only against that fleet) and could also add +18 danger to target fleet. (It's an undercover ambush, so I would add 3xAmbush in the cost). If you think that you need the extra cost for it.
Also, mechanics wise, this must be an enchantment and it should have piercing (a low % I would suggest).