DoS wrote:Meliva wrote:actually I looked at the rules again after I realized I may have just given a rule breaking suggestion, but it says arranged battles, and deals on the market are against the rules, but nothing about voodoo. and also DoS, there are other voodoo that doesn't affect trade that can substiture floods, rotten food for example.
Battles can include voodoo. Reason why it is not just said as "plundering" or as "voodoo."
And Rotten food affects trade fleets and their cargo, thus is affects trade.
this is taken from the milking topic.
-May I aid someone by voodoo?
As long as there are no multiplaying suspicions, you are free to cast as many voodoo you want. Keep in mind that solely doing this towards a specific player(s) or maintaining your account only for this purpose, falls into the milking/pushing rule and it is prohibited. If an account is considerably weaker than yours, you may aid it as much as you want, even if you are marked as multi-accounts in same pc, but it cannot happen the other way around.
in other words voodoo can be arranged before hand. and by your logic of trade Hostile Natives will not count, since it affects trade routes danger. in fact you could argue that quite a few voodoo "affects" trade. and if floods and rotten food wont count, then how about expensive tools, human rights, hands of gold. it would still be simple to find ways to spam cheap voodoo to qualify as your requirement.