Warehouse Leasing

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Re: Warehouse Leasing

Postby Stan Rogers » Wed Dec 28, 2016 11:24 pm

I suspect you will find CC that most players of any time spent already has more warehouse space than they use.
I have empty warehouse space all over Avonmora that is not being used so if this was to become reality, I do question the business you may or may not receive.

Party cards are too expensive to use them on little bits of warehouse space scattered all over Avonmora.
Anyone who has been in game for a while should have a w/h in each port for random gb skirmish storage and most lvl 1 or 2 w/h would hold most GB scored in a skirmish.

I just can't see it being a profit maker for you.

I also would think CJ would class overbuilt w/h's in the same class as no longer used hideout buildings such as workshop etc.- A gold sinker if you bought then don't want to use
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Re: Warehouse Leasing

Postby Maha » Wed Dec 28, 2016 11:27 pm

Crackedcubes wrote:
Maha wrote:just being practical,

i want to store rum in seaglory and lease warehouses from 20 different players for different periods of time.
in what order do these warehouses fill up and what happens with the supplies when a lease expires?

from another perspective
is it lease or rental, is it prepaid or with a periodical fee?
how can the lease giver get his storage space back?
what happens when the fee isn't paid
when olod is used who has to be the target

and again
highlevel warehouses are meant to be goldsinkers; why create a loophole?
since direct sales between players is avoided in this game, how will the deal be made?

so, please explain your idea in a more detailed way; for the moment i have too many questions and see only disadvantages. maybe a more detailed plan can win me over


1. A lease is a contract over a specified period of time to use something of value, such as real estate, a car, etc. In this case, warehouse capacity. Rent is the specified payment in a lease. ( The term lease and rental are one in the same)

2. Expiration of lease results in storage capacity reverting back to owner of warehouse (lessor)

3. In this game, the lease will have to be prepaid to keep things simple and prevent failure to pay issues;

4. Lease is not paid, then lease is not active. Simple mechanism;

5. The player who owns the warehouse is subject to the voodoo hit. Any cargo contained in leased warehouse is the property of lessee, not the lessor and should not be subject to voodoo card, unless it was cast upon that player (Yes, this is an area for abuse, but it should be fairly minimal) OLOD is rarely used.

6. You don't sell or move your cargo out of a leased warehouse upon the lease expiration, it becomes property of the lessor, just like real life. Either renew your lease, sell your warehouse goods, use a party card or don't engage in warehouse leasing

7. Issue with which warehouse fills up first can be negated by limiting the number of warehouses you can lease to 1 per port. This makes those with larger warehouses have more bargaining power in a port. Remember, it is a market, lessors have to compete too.

If anything this is great for pirates as it gives them a recurring income source without risk. They can bury their ill gotten gains into warehouse capacity increases and then lease it out. I see a ever spiralling cost war to see who can build the largest warehouses to lease out. The larger warehouse will control the lease market.

this makes it -1
i would pay players to 'rent' my warehouse and stock it with supplies, that free up my fleets to make a profit elsewhere.

suddenly it's not warehouse leasing but player to player supply trading.
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 11:31 pm

Stan Rogers wrote:I suspect you will find CC that most players of any time spent already has more warehouse space than they use.
I have empty warehouse space all over Avonmora that is not being used so if this was to become reality, I do question the business you may or may not receive.

Party cards are too expensive to use them on little bits of warehouse space scattered all over Avonmora.
Anyone who has been in game for a while should have a w/h in each port for random gb skirmish storage and most lvl 1 or 2 w/h would hold most GB scored in a skirmish.

I just can't see it being a profit maker for you.

I also would think CJ would class overbuilt w/h's in the same class as no longer used hideout buildings such as workshop etc.- A gold sinker if you bought then don't want to use


I have a 400 level warehouse that I am sure some rum runner would love to lease and use a party card on..What is wrong with that?
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 11:34 pm

Maha wrote:
Crackedcubes wrote:
Maha wrote:just being practical,

i want to store rum in seaglory and lease warehouses from 20 different players for different periods of time.
in what order do these warehouses fill up and what happens with the supplies when a lease expires?

from another perspective
is it lease or rental, is it prepaid or with a periodical fee?
how can the lease giver get his storage space back?
what happens when the fee isn't paid
when olod is used who has to be the target

and again
highlevel warehouses are meant to be goldsinkers; why create a loophole?
since direct sales between players is avoided in this game, how will the deal be made?

so, please explain your idea in a more detailed way; for the moment i have too many questions and see only disadvantages. maybe a more detailed plan can win me over


1. A lease is a contract over a specified period of time to use something of value, such as real estate, a car, etc. In this case, warehouse capacity. Rent is the specified payment in a lease. ( The term lease and rental are one in the same)

2. Expiration of lease results in storage capacity reverting back to owner of warehouse (lessor)

3. In this game, the lease will have to be prepaid to keep things simple and prevent failure to pay issues;

4. Lease is not paid, then lease is not active. Simple mechanism;

5. The player who owns the warehouse is subject to the voodoo hit. Any cargo contained in leased warehouse is the property of lessee, not the lessor and should not be subject to voodoo card, unless it was cast upon that player (Yes, this is an area for abuse, but it should be fairly minimal) OLOD is rarely used.

6. You don't sell or move your cargo out of a leased warehouse upon the lease expiration, it becomes property of the lessor, just like real life. Either renew your lease, sell your warehouse goods, use a party card or don't engage in warehouse leasing

7. Issue with which warehouse fills up first can be negated by limiting the number of warehouses you can lease to 1 per port. This makes those with larger warehouses have more bargaining power in a port. Remember, it is a market, lessors have to compete too.

If anything this is great for pirates as it gives them a recurring income source without risk. They can bury their ill gotten gains into warehouse capacity increases and then lease it out. I see a ever spiralling cost war to see who can build the largest warehouses to lease out. The larger warehouse will control the lease market.

this makes it -1
i would pay players to 'rent' my warehouse and stock it with supplies, that free up my fleets to make a profit elsewhere.

suddenly it's not warehouse leasing but player to player supply trading.


The game is full of loopholes like you explained. Why does your loophole in this conversation automatically make the idea a -1? A player can do the same thing in the ship market to get a ship into a player's hand without using a commander card-exlcuding a bidding war..

Honestly, I think the trolls win. I'm go back to my hole and play for another year and ignore all you short sight people. Good luck!
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Re: Warehouse Leasing

Postby Stan Rogers » Wed Dec 28, 2016 11:37 pm

Crackedcubes wrote:
Stan Rogers wrote:I suspect you will find CC that most players of any time spent already has more warehouse space than they use.
I have empty warehouse space all over Avonmora that is not being used so if this was to become reality, I do question the business you may or may not receive.

Party cards are too expensive to use them on little bits of warehouse space scattered all over Avonmora.
Anyone who has been in game for a while should have a w/h in each port for random gb skirmish storage and most lvl 1 or 2 w/h would hold most GB scored in a skirmish.

I just can't see it being a profit maker for you.

I also would think CJ would class overbuilt w/h's in the same class as no longer used hideout buildings such as workshop etc.- A gold sinker if you bought then don't want to use


I have a 400 level warehouse that I am sure some rum runner would love to lease and use a party card on..What is wrong with that?

Nothing wrong with that. I have a lvl 250 w/h sitting empty waiting for rum stock as well. :)
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Re: Warehouse Leasing

Postby Shadowood » Wed Dec 28, 2016 11:42 pm

Crackedcubes wrote:
I have a 400 level warehouse that I am sure some rum runner would love to lease and use a party card on..What is wrong with that?


This is one of the reasons Contract Shipping will be so useful. You don't have the ships to fill all your warehouses. A new player cant afford a big warehouse but has ships. You can hire him to fill your unused warehouse.

This solves both your problems. ;)
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 11:45 pm

Shadowood wrote:
Crackedcubes wrote:
I have a 400 level warehouse that I am sure some rum runner would love to lease and use a party card on..What is wrong with that?


This is one of the reasons Contract Shipping will be so useful. You don't have the ships to fill all your warehouses. A new player cant afford a big warehouse but has ships. You can hire him to fill your unused warehouse.

This solves both your problems. ;)


I'd rather lease it out...Simpler and I don't have to worry about the contract shipper getting hit by pirates...
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Re: Warehouse Leasing

Postby Maha » Wed Dec 28, 2016 11:54 pm

Crackedcubes wrote:The game is full of loopholes like you explained. Why does your loophole in this conversation automatically make the idea a -1? A player can do the same thing in the ship market to get a ship into a player's hand without using a commander card-exlcuding a bidding war..

doing so with ships is going against the rules; no direct player to player sales allowed. then why create such a loophole? rule breaking is already possible so why is creating a new way to break the rules a bad idea????????? strange logic.
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Re: Warehouse Leasing

Postby Sebena » Wed Dec 28, 2016 11:58 pm

same logic could apply to fujis but still people close eye on that... that's all what I will add as I have smarter things to do
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Re: Warehouse Leasing

Postby Donald Trump » Thu Dec 29, 2016 12:03 am

Why just allow every loop hole since there are already a few.

I think the goal is to not add ANYMORE loop holes.

You do understand how odd it sounds you are actually supporting a known loop hole.
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