Crackedcubes wrote:
The owner of the warehouse would have no control over the crates in the warehouse if he/she has leased the warehouse out.
Then I would refer to Haron's post.
Crackedcubes wrote:
The owner of the warehouse would have no control over the crates in the warehouse if he/she has leased the warehouse out.
Haron wrote:I agree that reasons should be given, Cubes. I'll give you my reason against this, but hope you will continue posting on the forum.
If this was in place, the increasing prices of warehouses would no longer be a limiting factor. Most players use few ports, and a level 100 warehouse is "cheap" for most players. With this tech, I see every player building a level 100 or so warehouse in every port. Using four ports, and hiring out the rest, that gives 21/4, or about 5 times this size in effective warehouse (assume hiring out gives the same income as renting). And non-traders would make the available total warehouse capacity even larger.This would give no incentive for anyone to have large warehouses. It would thus also make one tech nearly worthless.
Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!
Crackedcubes wrote:Lost $10M in gold to pirates in a 24 hour period, so whose profits are really high enough?
DoS wrote:Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!
I think someone lost their tin foil hat today.
Crackedcubes wrote:DoS wrote:Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!
I think someone lost their tin foil hat today.
If you are not going to add anything of value, please do not post.
Maha wrote:just being practical,
i want to store rum in seaglory and lease warehouses from 20 different players for different periods of time.
in what order do these warehouses fill up and what happens with the supplies when a lease expires?
from another perspective
is it lease or rental, is it prepaid or with a periodical fee?
how can the lease giver get his storage space back?
what happens when the fee isn't paid
when olod is used who has to be the target
and again
highlevel warehouses are meant to be goldsinkers; why create a loophole?
since direct sales between players is avoided in this game, how will the deal be made?
so, please explain your idea in a more detailed way; for the moment i have too many questions and see only disadvantages. maybe a more detailed plan can win me over