Warehouse Leasing

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Re: Warehouse Leasing

Postby Shadowood » Wed Dec 28, 2016 9:55 pm

Crackedcubes wrote:
The owner of the warehouse would have no control over the crates in the warehouse if he/she has leased the warehouse out.


Then I would refer to Haron's post.
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 10:06 pm

Haron wrote:I agree that reasons should be given, Cubes. I'll give you my reason against this, but hope you will continue posting on the forum.

If this was in place, the increasing prices of warehouses would no longer be a limiting factor. Most players use few ports, and a level 100 warehouse is "cheap" for most players. With this tech, I see every player building a level 100 or so warehouse in every port. Using four ports, and hiring out the rest, that gives 21/4, or about 5 times this size in effective warehouse (assume hiring out gives the same income as renting). And non-traders would make the available total warehouse capacity even larger.This would give no incentive for anyone to have large warehouses. It would thus also make one tech nearly worthless.


This issue is simply fixed by tweaking the costs of warehouses. Irrespective, we have a large volume of warehouse space in game that is not being used, that represents sunk costs that are a waste. i would like to turn my warehouses into income producing assets without running party card routes myself. The abuse can be programmed out. The fact that a few bigglie traders or priates might take advantage is all part of the game isn't it?
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Re: Warehouse Leasing

Postby Donald Trump » Wed Dec 28, 2016 10:10 pm

Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!


I think someone lost their tin foil hat today.

Crackedcubes wrote:Lost $10M in gold to pirates in a 24 hour period, so whose profits are really high enough?


And how often does this happen? You should be making 10mil a DAY mate. A pirate doesn't raid you every day and not even every month.
Last edited by Donald Trump on Wed Dec 28, 2016 10:12 pm, edited 1 time in total.
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 10:11 pm

DoS wrote:
Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!


I think someone lost their tin foil hat today.


If you are not going to add anything of value, please do not post.
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Re: Warehouse Leasing

Postby Donald Trump » Wed Dec 28, 2016 10:12 pm

I have. I added a -1 and gave a legitimate reason. Apparently if it is -1, it isn't legitimate.
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Re: Warehouse Leasing

Postby Admiral Nelson » Wed Dec 28, 2016 10:16 pm

Crackedcubes wrote:
DoS wrote:
Crackedcubes wrote:strictly due to pirate manipulation of the forum threads!


I think someone lost their tin foil hat today.


If you are not going to add anything of value, please do not post.




Whats your excuse, then CrackedCubes?... Guessing your bored...
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Re: Warehouse Leasing

Postby Donald Trump » Wed Dec 28, 2016 10:18 pm

If you have your warehouse so highly leveled up that you cannot afford to go anymore, I think it is time to stop or open a new trade route.

This feature can be HIGHLY abused by pros just paying noobs to open a warehouse in Port A and Port B for really cheap and that is 100k+ extra spaces for cheap. This mechanic would completely bypass the uping cost of space in a warehouse and even reduce the need for Technology.

Why get a 300k+ space warehouse when you can pay 3 noobs 12mil and there you go.

Even seeing this, I give it a -1000000. This is a cunning attempt to find a loophole in spending $$ on Tech and warehouse space.

Next thing I'ma see is "leasing Captains."

+

This game is trying to limit abuse. I think you just said it is okay if it is abused.
Last edited by Donald Trump on Wed Dec 28, 2016 10:24 pm, edited 2 times in total.
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Re: Warehouse Leasing

Postby Shadowood » Wed Dec 28, 2016 10:19 pm

One other reason I would have to -1 this post is it takes out another voodoo cards use. Official List of Demands.

This could be used as a safe harbor of goods if it were implemented. Warehouses are not that expensive mate (up to a certain point), I just don't see a need.
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Re: Warehouse Leasing

Postby Maha » Wed Dec 28, 2016 10:26 pm

just being practical,

i want to store rum in seaglory and lease warehouses from 20 different players for different periods of time.
in what order do these warehouses fill up and what happens with the supplies when a lease expires?

from another perspective
is it lease or rental, is it prepaid or with a periodical fee?
how can the lease giver get his storage space back?
what happens when the fee isn't paid
when olod is used who has to be the target

and again
highlevel warehouses are meant to be goldsinkers; why create a loophole?
since direct sales between players is avoided in this game, how will the deal be made?

so, please explain your idea in a more detailed way; for the moment i have too many questions and see only disadvantages. maybe a more detailed plan can win me over
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Re: Warehouse Leasing

Postby Crackedcubes » Wed Dec 28, 2016 10:57 pm

Maha wrote:just being practical,

i want to store rum in seaglory and lease warehouses from 20 different players for different periods of time.
in what order do these warehouses fill up and what happens with the supplies when a lease expires?

from another perspective
is it lease or rental, is it prepaid or with a periodical fee?
how can the lease giver get his storage space back?
what happens when the fee isn't paid
when olod is used who has to be the target

and again
highlevel warehouses are meant to be goldsinkers; why create a loophole?
since direct sales between players is avoided in this game, how will the deal be made?

so, please explain your idea in a more detailed way; for the moment i have too many questions and see only disadvantages. maybe a more detailed plan can win me over


1. A lease is a contract over a specified period of time to use something of value, such as real estate, a car, etc. In this case, warehouse capacity. Rent is the specified payment in a lease. ( The term lease and rental are one in the same)

2. Expiration of lease results in storage capacity reverting back to owner of warehouse (lessor)

3. In this game, the lease will have to be prepaid to keep things simple and prevent failure to pay issues;

4. Lease is not paid, then lease is not active. Simple mechanism;

5. The player who owns the warehouse is subject to the voodoo hit. Any cargo contained in leased warehouse is the property of lessee, not the lessor and should not be subject to voodoo card, unless it was cast upon that player (Yes, this is an area for abuse, but it should be fairly minimal) OLOD is rarely used.

6. You don't sell or move your cargo out of a leased warehouse upon the lease expiration, it becomes property of the lessor, just like real life. Either renew your lease, sell your warehouse goods, use a party card or don't engage in warehouse leasing

7. Issue with which warehouse fills up first can be negated by limiting the number of warehouses you can lease to 1 per port. This makes those with larger warehouses have more bargaining power in a port. Remember, it is a market, lessors have to compete too.

If anything this is great for pirates as it gives them a recurring income source without risk. They can bury their ill gotten gains into warehouse capacity increases and then lease it out. I see a ever spiralling cost war to see who can build the largest warehouses to lease out. The larger warehouse will control the lease market.
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