Chaulbad wrote:DezNutz wrote:Most are merchant or fighting guilds. There are a few nation style guilds; however, the guild owners would be able to select the type that they think applies to what the guild is for. Currently there is no real guild structure. The point is to force a structure, if you have no structure to differentiate guilds and there uses, guild development is extremely limited. A good reference point in game development is guilds providing game benefits. If the game didn't have a defined structure on guilds all guilds could gain the same capabilities, thus making the development pointless.
Sounds like you are trying to limit guilds and control what they do. We've seen what that can do in real life with businesses let's keep guilds great again lol
Wolfie wrote:what you are tying here is take away freedom from a players. That would lead to a devastating results for the game people would leave. These limitations would be first step twoards destroying this game hell I would be first to quit game if they are implemented. Guilds need other aspects and they have a lot of them to be improved but this suggestion isn't one of them. It's sure path to destroying game
DezNutz wrote:Wolfie wrote:what you are tying here is take away freedom from a players. That would lead to a devastating results for the game people would leave. These limitations would be first step twoards destroying this game hell I would be first to quit game if they are implemented. Guilds need other aspects and they have a lot of them to be improved but this suggestion isn't one of them. It's sure path to destroying game
You obviously know very little about Guilds and what they are for. Try playing some other RPG games and tell me how guilds are structured. While I hate the game, WoW is a good example of guild structuring and purpose in gaming.
Wolfie wrote:DezNutz wrote:Wolfie wrote:what you are tying here is take away freedom from a players. That would lead to a devastating results for the game people would leave. These limitations would be first step twoards destroying this game hell I would be first to quit game if they are implemented. Guilds need other aspects and they have a lot of them to be improved but this suggestion isn't one of them. It's sure path to destroying game
You obviously know very little about Guilds and what they are for. Try playing some other RPG games and tell me how guilds are structured. While I hate the game, WoW is a good example of guild structuring and purpose in gaming.
As a someone who grow up on RPG games I have great insight how guilds are structured and what they what they are for. but obviously you are lacking that expirience but let me play along please teach me sensei what are the "real" reasons behinde guilds.
And fyi wow and this has nothing similiar to this and I can make this statment because I played WoW same as many other games.
Wolfie wrote:that is excellent question and to answer it: I am working and thinking about this and when I make suggestion it will be complete and thought a lot about it. I am not like some players who think something and run ti suggestions I actually make pros and cons first and see is it worth of making that suggestion. If you can't deliever finished product then don't deliever anything.
Wolfie wrote:I have whole spreadshet but it's unfinished product and to answer next question no you can't see what I have, also I have real life to live and mouths to feed so no I can't devote 24hrs to the game.