Haron wrote:Re: Danik: How about if you lose it, you can't make a new one until you have gotten another 500 plunder wins?
I like the basic idea : but there must be some cost of loss : this will create a ship superior to a large frigate, almost a sotl : thats a value between about 12mil and 15mil, I'd say : yet having captured it, the victor has a prize worth 5 mil, the pirate then chooses another frigate as their flagship and gets the bonus once again.
I dont see this as encouraging pirate-hunters, effectively having to defeat a near-sotl to gain a frigate.
So, there must be some make-weight in the balance to reward the hunter : there must be some restriction on the pirate just writing off the loss and carrying on with the next free upgrade.
I'd incline towards the ship's bonus being transferable : this would create a great incentive for both pirates and pirate-hunters to look to capture such flagships for their own use.
There is one thing can be done : the ship keeps its bonuses, but they only work if you fly the black flag : take citizenship and they are removed from the battle calculation ( simple 'if pirate flag/then do this' coding) : this leaves the ne wowner to be able to keep it until that rainy day, or sell it into the ship market.