Common Newbie Mistakes

Feel free to ask anything related about game mechanisms here.
Experienced players are requested to aid in responding the help requests here.

Common Newbie Mistakes

Postby Captain Jack » Wed Mar 28, 2012 7:34 pm

  • #1: DANGER MECHANISM! - Make sure you are aware of it! One quick tip is to set your trade routes on 1 hour or longer journeys!
    Details here



Here we need to create a list with common newbie mistakes, so newcomers can benefit from the faults of other, before hand.
In this way we will be able to help them.

Feel free to post your own experiences or known fails. I'll add them in the list from time to time to keep it tidy.
User avatar
Captain Jack
Project Coordinator
 
Posts: 4042
Joined: Tue Feb 08, 2011 1:12 am
Location: Pania

Re: Common Newbie Mistakes

Postby Captain dungeness » Wed Mar 28, 2012 9:02 pm

I think the first mistake is not understanding the danger mechanic. Every time your fleet visits a port it gets +1 danger rating. Every hour it gets -1 danger rating. This is important because if your fleet has 3 or more danger rating it can be attacked by other Pirates Glory players. IMPORTANT: if you set up a trade route which takes less than 1 hour to travel from port-to-port then you will be gaining danger faster than it wears off so soon your fleet will have more than 3 danger and will be attackable.
User avatar
Captain dungeness
 
Posts: 626
Joined: Mon Feb 28, 2011 3:43 am

Re: Common Newbie Mistakes

Postby Garignac » Sat Sep 22, 2012 5:40 pm

I'm going to bump this thread from the dregs of obscurity because I feel that the information it shares is of vital importance to players, especially newer players. Prior to finding this post I was looking at posting a bug report as the way DR generation was explained to me was that if your feet makes a run that takes longer than an hour then it would NOT gain danger. This obviously is not entirely accurate. The more complete explanation given here, however explains why when I see several trade fleets with a DR of 1 when I log-in.

I would encourage those of you who run guilds, and mentor new players, to ensure that this information is communicated clearly to them as it can alleviate any lingering confusion about DR that may be floating around.

Cheers, and thanks from the future for clarifying the mechanic in the past.
User avatar
Garignac
 
Posts: 1
Joined: Wed Aug 22, 2012 5:33 am

Re: Common Newbie Mistakes

Postby Rhys gethin » Tue Feb 19, 2013 5:39 am

Just started, great info. How about something so I know what is too dangerous to attack?
User avatar
Rhys gethin
 
Posts: 28
Joined: Tue Feb 19, 2013 5:06 am

Re: Common Newbie Mistakes

Postby PhoenixKnight » Wed Apr 24, 2013 5:22 pm

Another newbie mistake.

When attacking NPC players, make sure not to attack those from the same nation as you or you may find yourself a pirate without a warning!
Phoenix Knight
Dragon of the desert and the two seas
User avatar
PhoenixKnight
 
Posts: 1318
Joined: Sat Feb 09, 2013 9:27 pm

Re: Common Newbie Mistakes

Postby Roileon » Wed Apr 24, 2013 10:20 pm

Common newbie mistake: Buying cannons and crew and repairing ships after battles.
"Dead Mod tell no tales"

Afk, looking for that palm tree island beach of Legends.
User avatar
Roileon
 
Posts: 1274
Joined: Sun Apr 08, 2012 12:39 am

Re: Common Newbie Mistakes

Postby Warrior » Sat Mar 08, 2014 2:17 pm

What's the mistake in this ?
Want to trade ships or voodoo cards or whatever, just contact me in-game.
User avatar
Warrior
 
Posts: 396
Joined: Fri Feb 07, 2014 1:31 pm

Re: Common Newbie Mistakes

Postby SSR » Sat Mar 08, 2014 2:28 pm

He probably means they forget to do that stuff. I've done it countless times :D
User avatar
SSR
 
Posts: 227
Joined: Wed Jul 24, 2013 4:23 pm

Re: Common Newbie Mistakes

Postby Warrior » Sat Mar 08, 2014 2:41 pm

Yeah.
Want to trade ships or voodoo cards or whatever, just contact me in-game.
User avatar
Warrior
 
Posts: 396
Joined: Fri Feb 07, 2014 1:31 pm


Return to Help

cron