On the topic of "How much a Trader makes vs. a Pirate"
Simple math. I am going to not include some extra voodoo for now, and there will be some assumptions made (players already own ships).
Traders:Let's say a trader has a double ended party card route. Psaral to Akro (rum and tobacco). For this example the trader has a 400,000 capacity at each end. To fill both of these in a 24 hour span, you would need 56 Fleets or 280 LMM's to do this.
Trader casts a Rum Party and a Tobacco Party card. 800,000 cargo x 20 gc now becomes $16,000,000. But don't forget the trader had to pay 10 gc to pick it up. So really the profit is half. $8,000,000. Each card is 1 credit each. $275,000 per credit. 8,000,000 - 550,000 =
$7,450,000 NET in 24 hoursPirates:Pirate gets lucky cast a single Spy Network and finds the Trader listed above. This Trader has 56 Fleets, all LMM's, sailing between Psaral and Akro. The Pirate moves his 1 Frig with a Cutter tail into position.
The pirate is capped at 200 turns. He casts 3 Fugi of Justice just before the hour and sees all 56 fleets light up in port.
Now, the pirate has spent 24 turns on FFJ and only has 176 turns left. This will give him 44 Hits!
Now, assuming this is a fat cat trader and he had Millions on hand and EACH HIT WAS WORTH $250,000. 44 x $250,000 = $11,000,000.
We need to back out cost of 1 Spy Network (1 credit) and 3 FFJ's (13.8 credits). Total 14.8 credits x $275,000 = $4,070,000
Total NET PROFIT is $6,930,000Now there are a lot of different things that will change the numbers above. But this is a very simple math example of who makes more money. The trader does.
Sure, East and West India voodoo could pad the traders numbers, but it cost voodoo.
Sure the pirate is going to make money off of Sink Chance, but he is also not going to make $250,000 each hit. Hardly.
You can't include buying extra turns for 25 credits as 25 credits is $6,875,000 and would eat all the profits.
A pirate only gets 144 turns in a 24 hour window. A trader doesn't need but a few turns every day.
Its expensive to be a pirate. The margins are not good. Voodoo and Turns are expensive. Only a few are smart enough to be a pirate. The rest become traders