by Sir Henry Morgan » Fri May 22, 2020 5:50 pm
These are all good questions:
Here are some concepts to ponder - these are not "suggestions" per say, or the way to do it - it is one way to do it. My hope it will help flesh out ideas to make this a possibility.
My hope if you see something that won't work, or won't work well, you don't just slam it, but you can suggest another idea or two that might help this move forward.
That said, here's some ideas:
#1) An armada will operate as a single fleet. Instead of a limit of five ships, it would have no limit.
#2) Armadas fight other Armadas.
Think of it as two fleets line up, and go at it.
#3) The Armada is assigned a commander by the rightful king just as he can governors.
#4) Ships are commissioned by the council and vote. These can be ships owned by anyone.
#5) Once a ship is in an Armada, it can only be removed from the Armada if it sunk, captured, or de-commissioned.
A) If sunk, it can be found thru shipwreck hunting only by players.
B) If de-commissioned, it is sold to shipwrights for 50% of its value, with coin going to treasury.
C) A formula can be put together for capturing ships not unlike what is done now. (This would require building an Armada battle formula - A very deep idea, with variations that are based on current battle parameters - where GC is payed as bounty, a ship is captured. - but that is for another post - just think mega battle vs our current battle).
#6) Maintenance costs and cannonswould be double, all coming from the treasury. If the treasury does not have the funds to pay, the commander will lose crew and cannon. Once a ship loses all it's crew, the ship is automatically de-commissioned, and funds moved to treasury.
#6) Crews would be easily attained, but expensive to keep - Shanghai'd or enscripted, etc.
That's a start, I was just free thinking, so like all things free, that maybe what it's worth.. .