This is an example scenario for this function.
Albania and Spain are now peace treaty nations.
Spain proposes a law within their nation. An Influence daily raise Cap to put onto Albania. Proposed law is:
Maximum of 200,000 influence maximum influence added on Spanish ports from Albanian citizens daily.
Spanish members now vote on the proposal.
The proposal passes (in this scenario.)
The proposal now gets sent to Albania. Albania now gets to either: Add their cap to the proposal, accept the terms as is of the proposal, request rewrite of the terms proposal, or outright deny the proposal. This is done solely by the council members.
The Albanian council decides to add their cap to the proposal. The Albanians propose a 200,000 influence cap on their ports from Spanish members daily maximum. This proposal is voted on by the albanian country for approval.
The proposal passes, and is now sent back to Spain.
Spain, now as a country, either accepts the terms of the proposal or denies the terms of the proposal, which is
Soain can only add 200,000 influence on albanian ports maximum daily
Albania can only add 200,000 influence on Spanish ports maximum daily.
Spain accepts the proposal.
Any player of spain can add influence to an albanian port, however, if 200,000 has already been accumilated fromother members of spain, then no one player of spain can get influence from pouring gold into the port. The same applies to Albania.
EDIT
general rules of the mechanic are :
This is optional, and isnt mandatory for any treaty or alliance
This only is an option for peace treatied nations or allied nations.
This law can be abolished by either a whole nation voting 100% abolish OR both sides agreeing to drop the law. A revision works the same as an adoption of law.
Thoughts?