New Tech - Ship Yard Hands (Medium)

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Re: [Review]New Tech - Ship Yard Hands

Postby Kangaroo » Sat Mar 16, 2019 11:43 pm

+1
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Re: [Review]New Tech - Ship Yard Hands

Postby Kangaroo » Fri Apr 19, 2019 8:24 am

Bump for votes
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Re: [Review]New Tech - Ship Yard Hands

Postby PFH » Fri Apr 19, 2019 4:37 pm

+1
Evil Teddy Bear :P
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Re: [Review]New Tech - Ship Yard Hands

Postby Banger » Fri Apr 19, 2019 4:38 pm

+1
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Re: New Tech - Ship Yard Hands

Postby sXs » Fri Apr 19, 2019 6:08 pm

+1 again
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Re: New Tech - Ship Yard Hands

Postby SilverShadow » Sun Apr 21, 2019 2:38 am

Dejanira wrote: ...I'd say it doesn't add new spaces to the Marina, just those spaces are better than before.


+1
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Re: New Tech - Ship Yard Hands

Postby SilverShadow » Sun Apr 21, 2019 2:40 am

William one eye wrote:...
Another thought for actions that could occur in this area.
Structural rework would be interesting.
Would love to be able to switch part of the gun decks for cargo holds or part of the cargo holds for gun decks. Perhaps removal of structure to increase speed at the cost of a weaker hull, or increased strength by adding structure at the loss of speed.


+1
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Re: New Tech - Ship Yard Hands

Postby Dejanira » Thu Apr 25, 2019 9:53 am

+1 again.
Stay tuned on Radio Image Bermuda!
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Re: New Tech - Ship Yard Hands

Postby Kangaroo » Thu Apr 25, 2019 12:11 pm

+1 for me
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Re: New Tech - Ship Yard Hands

Postby Argo » Thu Apr 25, 2019 1:10 pm

+1 What Dejanira said..
Also a meanie-head
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