Ship trait name: Salvage
Effect: After defeating a ship in battle, repair an equal of 10% health of enemy defeated ship to this ship.
Example: “ship of the line A” (with salvage) faces “ship of the line B”(without salvage). “Ship of the line A” defeats “ship of the line B” and now “ship of the line A” now recovers 135 health points because the base health of a basic Ship of the Line is 1350HP.
This repair happens immediately after a ship is defeated by salvage, meaning the repair could happen 5 times in a single battle.
The repair does not happen if the ship with salvages loses or sinks.
This effect is not affected by Fire Assault. (Up to discussion and debate.)
Even if the enemy Ship of the Line is damaged before the attack, the salvage ship would still obtain 135 HP from defeating a Ship of the Line. This is based on scraps from the damaged ship still floating around nearby.
Ships with Salvage cannot store HP that exceeds the base HP of the ship itself. Surplus is lost.
It goes as such:
Ship Z has Salvage and ships ABC do not
Ship z is a Man of War and ships ABC are ships of the line. All ships abc are in the same fleet.
ship z defeats ship A. Ship z repairs 135
Ship Z defeats ship B next. Ship z repairs 135
Ship Z defeats ship C next. Ship Z repairs 135.
Plunder/skirmish battle is now over.