Hostility Reports Need More Info

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Hostility Reports Need More Info

Postby Snowy McScruff » Mon Mar 04, 2019 12:08 pm

I am currently going through the nation missions and I was wondering where the hostile players to my nation are. It can be assumed that if a nation knows they have been attacked they should know more specifics about it, such as what and where it was attacked

I suggest that some more information is shown in the hostility reports of each hostile player. Where they attacked the nations vessels and how often it happens there. This should have a delay of 12 to 24 hours before the information is updated, to emulate information delays and also not to corner pirates with too strategic information.

NPC Attacks should be left out of these reports to provide relevant information

More information of a less vital nation could also be given to flesh out the report.
1) How long they have been on the hostility list
2) If over 50% of attack are on a single player
3)Total attacks from the hostile player
4)Generalised terms of what they attack from your nation,I.e. Small ships or Large Merchant Vessels
5) How much hostility is from Attacks are on NPC
6) If they are hostile with other nations
7) How many Ships were plundered from the nation
8)How much cargo lost or Total Gold Cost of lost cargo

Spy Network can give all the important strategic information however Voodoo by its very nature is hostile. Casting it on a player informs them of your own hostility towards them. A nation's collection of information is passive and would not inform the target while being less accurate.

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Last edited by Snowy McScruff on Tue Mar 05, 2019 6:52 am, edited 1 time in total.
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Re: Hostility Reports Need More Info

Postby Meliva » Mon Mar 04, 2019 12:13 pm

I don't think all these details would be necessary to find where the pirates are-a simple spy report will tell you exactly where their fleets and ship are at, without the need to gathering a ton of data to figure out manually.

All you really need to do is pick a player from the hostility list, cast a spy network and get to hitting.
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Re: Hostility Reports Need More Info

Postby Snowy McScruff » Mon Mar 04, 2019 12:48 pm

Sure I could do that and it would be entirely more accurate and give me better results. It wouldn't give me information from my nations perspective. However a nation should have more information on a hostile player than just the hostility level. I feel it would add a level of realism if you got actual reports from the hostility report section.
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Re: Hostility Reports Need More Info

Postby Meliva » Mon Mar 04, 2019 12:53 pm

Sure that sounds nice, but it's ultimately just a cosmetic function-as in it looks nice but doesn't serve any real purpose. Maybe it could be done when their is spare time to put into it, but at the moment there's quite a few things that need doing before such a thing can be considered.

Blockades, flagship, better nation diplomacy, etc.
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Re: Hostility Reports Need More Info

Postby Most Lee Harmless » Mon Mar 04, 2019 12:56 pm

You also have to bear in mind that a large proportion of hostility is not gained from hitting players but by farming NPC fleets so there is generally no ill-will towards the targetted nation.. its just whatever flag the system sticks on the next fleet that patrol finds.
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Re: Hostility Reports Need More Info

Postby Snowy McScruff » Mon Mar 04, 2019 1:19 pm

It would be partially cosmetic. Voodoo by its very nature is hostile and casting it on a player informs them of your own hostility towards them. A nation's collection of information is passive and would not inform the target while being less accurate.


Adding more information to the hostility report would not be major as a new feature such as blockades, flagships and better nation diplomacy would be. Suggestions should always be considered or discussed unless their are pre-requisites in the works. Otherwise you kill all ideas both good and bad, since once suggested an idea is unlikely to be suggested again.


NPC Farming: It would probably have to exclude these encounters from the information for it to be useful.
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Re: Hostility Reports Need More Info

Postby Grimrock Litless » Mon Mar 04, 2019 2:04 pm

+1
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Re: Hostility Reports Need More Info

Postby Dejanira » Sun Mar 10, 2019 5:05 pm

Snowy McScruffy wrote:It would be partially cosmetic. Voodoo by its very nature is hostile and casting it on a player informs them of your own hostility towards them. A nation's collection of information is passive and would not inform the target while being less accurate.

Well, that's true. Besides, it'd be realistic for a Nation to collect some more info.
My +1 on the general idea.

But, you asked for too many, I think.
More pieces of information shouldn't be nearly as much as if a Spy Report or better, more intrusive, voodoos were used.

Snowy McScruffy wrote:More information of a less vital nation could also be given to flesh out the report.
1) How long they have been on the hostility list
2) If over 50% of attack are on a single player
3)Total attacks from the hostile player
4)Generalised terms of what they attack from your nation,I.e. Small ships or Large Merchant Vessels
5) How much hostility is from Attacks are on NPC
6) If they are hostile with other nations
7) How many Ships were plundered from the nation
8)How much cargo lost or Total Gold Cost of lost cargo

Number 1 and 3 are yet deductable with enough precision. Number 4 and 5 and 7 are too detailed. Number 6 would mean to know stuff from other Nations and I'd say that has to be in the Diplomacy update (if there will ever be one, but I'd like Nation Diplomacy to play a bigger role, so I'd like not to put these here).
I think that only Number 2 (without saying who the attacked are) and Number 8 (only the total, and both including farmed NPC) could be a balanced deal. The same info, total gold and number of attacked players, should be revealed also while viewing at own hostility towards the world.
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Re: Hostility Reports Need More Info

Postby Snowy McScruff » Sun Mar 10, 2019 9:53 pm

Dejanira wrote:
Snowy McScruffy wrote:More information of a less vital nation could also be given to flesh out the report.
1) How long they have been on the hostility list
2) If over 50% of attack are on a single player
3)Total attacks from the hostile player
4)Generalised terms of what they attack from your nation,I.e. Small ships or Large Merchant Vessels
5) How much hostility is from Attacks are on NPC
6) If they are hostile with other nations
7) How many Ships were plundered from the nation
8)How much cargo lost or Total Gold Cost of lost cargo

Number 1 and 3 are yet deductable with enough precision. Number 4 and 5 and 7 are too detailed. Number 6 would mean to know stuff from other Nations and I'd say that has to be in the Diplomacy update (if there will ever be one, but I'd like Nation Diplomacy to play a bigger role, so I'd like not to put these here).


I agree that number 1 and 3 could be easily guessed. I still think it should be mentioned, possibly if they have been hostile for a long time and update at intervals of 50 days, 100 days, 1/2 year, 200 days and so on. This would give you a general understanding of their total hostility over that time.

With Number 7 perhaps change it from ships plundered to ships lost which is those sunk and those plundered. Adding simulated random NPC losses to obscure the information.
beyond those points I agree with everything you said dejanira.
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