Sir Henry Morgan wrote:That said, the flagship should enhance a player's mission and purpose. The flagship of a pirate or privateer should increase the fear in the hearts of their adversary, a plantation owner or trader who's flag ship show up in port should strike fear in the overseers a d merchants to do a better job and impress the owner. A king or Duke in port should influence activities - more tax payers, a few more skirmish escapes as fleet admirals don't attack as assuredly as when the Duke or King of the nation's port is present - you get the idea.
This is the same concept I had.
Noffin wrote:Hawk wrote:Central aspects of flagships:
Flagships are for all players
Not all traders are plantation owners nor are all plantation owners traders, just like others that are shipwrights or just run a goldsmith. You can not say it is for all players when all types of players are not being represented.
Hawk wrote:Nation players - Plus X port goods buying price, at the port your flagship fleet is at. If traveling, affects both ports.
If delay due to the fame review is cause for concern, then perhaps an alternate way to implement the bonus until then can be found.
Meliva wrote:I have to somewhat disagree about plantations being able to benefit any play style. Now granted I myself do not run one, but from what I know of them, they require immigrants and resources to be delivered(although the resource market can now solve the latter to a degree), and as most are aware, pirates and other plunder heavy play styles tend to run fewer fleets, meaning they would have a much harder time running a plantation compared to a trader who runs many.
Danik wrote:I begin to suspect that flagships are being used as crutches to prop up plantations. If plantations need to be made more attractive fix the damn things : dont force the rest of the game into being their support.
Flagships as proposed provide a path for many different play styles. No, plantations do not benefit all play styles. It is just only one of many things you can level if you choose to do so. If you don't use plantations, I would not recommend leveling it. Make your ship more suited to your personal play style. The ability scales fairly, and does not negatively impact anyone. No, we have not started the plantations discussion yet, but a 5% bonus with 10 attribute points, at a single plantation, is not enough to "support" the feature. Of which I could not tell you if it indeed even needs support.
If your concern is plantations being overlooked for some sort of "quick fix", then I can assure you that is not the case, nor the reason for the perk at all in the first place.