Banger wrote:I think a voodoo card to do this would be op. Now with the push for goldbar sink, if there was a building in your hideout that let you drydock ships and refit it with different traits at a higher cost than a voodoo card, I could see that as a nice addition to the game and a reasonable option.
I too think a voodoo card that changes traits would be too powerful like many mentioned but to further B's comment, not commenting on the drydock idea directly but rather, the concept of using GB/GC for combat strategies like what Banger has proposed. Those types of improvements is what I think the game needs.