Fleet Fame/Notoriety and Ship Morality

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Fleet Fame/Notoriety and Ship Morality

Postby PFH » Wed Oct 24, 2018 12:31 pm

Fleet fame, where fleets gain and lose fame based on ship battle wins, wins against ships, and losses against weaker ships. For example: a fleet will not gain much fame for attacking a howker fleet but will recieve a lot more from taking out a mow or even stealing one. A fleet of frigates will lose much fame from losing to a fleet of brig of wars or sloops of war than losing to a fleet of SOTL or Flag galleons.

Fleet fame can be used as a future possible variable like normal fame is used today. Undercover casting from fleets possibly, or whatever the community can see it fit.

Ship morality, a stat used to determine the morale of the crew. Factors that affect morale are food supplimentation, win ratio of the last 24 hours, and amount of critical hits suffered against the ship in the last 24 hours. Higher ship morality translate into more accurate shots and faster ship speed, which could boost the 10 attributes already on a ship. A ship with 75% morality would more likely win against a ship with the same attributes but with 65% morality.

Morality would be used to make ship battles more complex and more realistic.

Thoughts on these? Dont have any real equations just thinking about possibilities.
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Re: Fleet Fame/Notoriety and Ship Morality

Postby DezNutz » Wed Oct 24, 2018 3:19 pm

Isn't there a suggestion already for ship/crew experience that covers this?
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Re: Fleet Fame/Notoriety and Ship Morality

Postby PFH » Wed Oct 24, 2018 3:22 pm

I couldnt find anything on fleet fame but this isnt experience it is to represent unease in a crew based on recent events. The unease settles when nothing happens and morale stays stable, however in ship battles the crew gets the adrenaline rush and the morale fluctuates based on how the battles turned out and how shameful the loss was or glorious the win was. That was the idea with the ship morality.

Ship fame is just another stat to add in the game for future use in mechanics
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