Crew

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Re: Crew

Postby Shadowood » Sat Sep 22, 2018 6:08 pm

Captain Jack wrote:We will give easy tools for rehiring. Even if you run hundreds of fleets. There will be a new layout for managing fleets anyway.

No random deaths. If the enemy ship does not target your crew, they will not die. Do we need random modifiers? I think not.
There can be special abilities affecting their death rate.


What I want to know CJ is if my attacker is only targeting my crew, in what order will they die?

This is my scenario:
Months go by after this update and I have used this ship in countless battles. I now have some crew with 100’s or 1000’s of experience points, but I also have some that are new because a few have died.

When someone attack my crew will the most experienced die first, the least experienced first or is it random.

Or am I not understanding the model?
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: Crew

Postby Captain Jack » Sat Sep 22, 2018 6:13 pm

Losses should be always average, all crewmen should count the same. They are a whole.

So, when the cannot hits, instead of hitting the ship, it will hit the crewmen. However, we can script higher experience crewmen, to have more hp (here... who mentioned levels, here we got them). So the higher their level, the more HP they will have and the harder they will die.

There will be a level limit at this case.
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Re: Crew

Postby Shadowood » Sat Sep 22, 2018 6:14 pm

Thank you
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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