William one eye wrote:Stan Rogers wrote:A nation has a treasury that can be accessed by council and is vote controlled.
A guild has no ability to unify their resources. At the least, allow joint accounts to be opened in private banks which would allow bankers in guilds to form a faux banking system within their guild.
we tried a Faux guild banking system in TOR -
The guild leader and Faux Bank guild bank owner quit suddenly and closed the bank and left no one access to guild controls or the bank account.
That player has not yet returned.
I can see where this is the least desirable way to do it with current rules. For a private banker to try to keep separate personal accounts and guild accounts in different columns is currently a huge task if a banker were to become the GUILD bank. Also, managing each separate guild member account when a group 'purchase' also causes my non-mathematical brain to blow smoke. No wonder the poor guy left and never came back
If even joint accounts could be created in a bank, that would alleviate the horrendous accounting problems that would come with the territory of separate accounts created for the guild usage. There is still the player leaving/bank closing that can happen but ... luck of the guild in that case.