Dejanira wrote:It sounds like that having already built a Marina should be a prerequisite for this. What level? Not 1, I guess.
This way a player could house a ship in the Marina, to have her safe from sailing and voodoo, or house her in the Dry Docks, with the plus to be allowed to Remodel her or to level her up.
+1 in my opinion. But I'd say it doesn't add new spaces to the Marina, just those spaces are better than before.
Completed Marina required
This is a gold sinker and something to work on if you are running out of hideout stuff.
In my case I sail ships that I do not really want to use, for example a low ID - under 1000
I don't really have any use for howker 2xx, I don't want to hope to sell it in the players market
and In my opinion it is a piece of game history so I feel bad selling it to the shipwright.
I don't want to toss my best Sotls out of my marina to make space for a howker.
I would definitely put this in the Dry Dock Storage.
I Have the first decent ship I stole - a Flag galleon. I would feel bad if it got stolen, so I leave it parked in my
marina. I would love to put it somewhere and slowly cast master craftsman on it.
Would be safe place for shipwrights to store and build higher value ships.
overall the amount of turns to move ships in and out are pretty high, so this is more of planned storage area
than the regular marina spaces.