Map Additions: Special Sea Dungeons

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Map Additions: Special Sea Dungeons

Postby PFH » Thu Aug 23, 2018 1:36 pm

The ocean seems a bit empty for all the sea monsters we find at ports when ranking! How about we add to our oceans for more NPC adventure?

The idea is to have randomly generated dungeons spawned in the oceans on the map. Each dungeon will contain a large NPC treasure when the dungeon is conquered and each dungeon can be conquered up to 5 times until the dungeon disappears from the map.

The dungeon isn’t necessarily self explanatory. Its just the name of the suggestion. The dungeon can be a forgotten island, a mysterious shipwreck, or even a mythical fortress (just exhaggerating that one :D :D but could be a thing perhaps..)

Each dungeon has a level and that level is the average level of the enemies within the dungeon. Ex: level 7 dungeon means most enemies are around level 7. A Dungeon can be a maximum level of 12. The “Big Boss” at the end of the dungeon will be 3 levels above the dungeon level. The dungeon, when entered by your fleet, will then put the fleet at a “Campsite” where the crew can rest and prepare for a fight. Your ship cargo affects how well rested your crew will be and how well your ship can be repaired. In a dungeon you cannot repair a ship with gold coins. Instead, tools, wood, cotton, and iron are used to repair ships. For this sake, you can send up to 2 fleets per player in the dungeon.

You may not get support from other players in the dungeon as each dungeon zone can be occupied by 1 player at a time. Each dungeon comes with 5 zones as they disappear after 5 conquers. Each zone contains a map of the whole zone, which is darkened at areas you have not discovered in the dungeon yet. To discover the areas, you must travel to specific coordinates where you will fight NPC’s and then if you win, the area around the coordinate will brighten, enabling sight of more coordinates and locations.

The grand prize of each dungeon is a minimal of 10 x the level of the dungeon. The maximum is 20m x the level of the dungeon. However, chances of getting higher prizes are significantly lower than getting minimum prizes.

Thoughts? Haven’t come up with any numbers yet until i get good reviews on this.
Evil Teddy Bear :P
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Re: Map Additions: Special Sea Dungeons

Postby Shadowood » Thu Aug 23, 2018 2:13 pm

There have been some good suggestions regard "NPC" play and sea monsters in the past.

Anything to add more gameplay with cannons I am in favor of.
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: Map Additions: Special Sea Dungeons

Postby sXs » Thu Aug 23, 2018 2:16 pm

Shadowood wrote:There have been some good suggestions regard "NPC" play and sea monsters in the past.

Anything to add more gameplay with cannons I am in favor of.


Says the peaceful trader.......
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