Test And Discover : Plantation

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Re: Test And Discover : Plantation

Postby The Accountant » Mon Jul 09, 2018 10:34 pm

(Example, random metrics)

Task: I want to construct 1 house. How much will it take me?
Answer: We will need about 6 months and around 10 people to do it, for the cost of 10 gold bars.
Question: This is really a long time. Can we do any sooner?
Answer: Sure, if you give me 50 workers more, I can do it in just 2 months!
Question: How about if I give you 100 workers more?
Answer: Well, it won't make a huge difference, but it might help us reducing this time further.[/quote]

So it doesn't matter what you do it will take up to 2 months to make a building and in the mean time after 5 days of plantation ownership your labourers will be dead. that doesn't seem like great metrics. while i accept that these are random metrics, i have invested 3-4000 gold bars into building utility buildings for 0 outcome and it appears that i am about to lose 2.5m workers
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Re: Test And Discover : Plantation

Postby Grimrock Litless » Mon Jul 09, 2018 11:22 pm

It is better for you to have less workers. You only need more when the amount you are improving in more than the number of workers you have.

As I've said,
More workers reduces your stars.
Improving increases stars.
Stars make the workers using the facility more productive.

From what I've seen from all the mechanics,
1) It works, it just takes a very long time.
2) The only limiter is acres and time. The cost is not as much as you think.
3) Your workers are gonna suffer, suffer very much at the start before anything worthwhile can be done.

The tip would be to never stop improving.
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Re: Test And Discover : Plantation

Postby The Accountant » Mon Jul 09, 2018 11:31 pm

thanks grim
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Re: Test And Discover : Plantation

Postby The Accountant » Mon Jul 09, 2018 11:55 pm

so riddle me this. do worker improve all of the buildings that are being worked on and that you have spent gold coins on or is it only the one that you have clicked on "improve" as opposed to "switch"
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Re: Test And Discover : Plantation

Postby Grimrock Litless » Tue Jul 10, 2018 12:05 am

0 Clue what you are trying to know.
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Re: Test And Discover : Plantation

Postby Stan Rogers » Tue Jul 10, 2018 2:28 am

The Accountant wrote:so riddle me this. do worker improve all of the buildings that are being worked on and that you have spent gold coins on or is it only the one that you have clicked on "improve" as opposed to "switch"


I've been working under the assumption that only the "Improve" bldg is being advanced. Could be wrong ??
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Re: Test And Discover : Plantation

Postby William one eye » Tue Jul 10, 2018 2:51 am

Fairly certain the building marked improve, is the only building being improved at the moment. Gold investment pays the workers improving the building and can be transferred from building to building.

Improvements to some buildings may however affect the rate of improvements to other buildings, but with so many vairiables and so little feedback it is incredibly hard to how much effect if any it is having
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Re: Test And Discover : Plantation

Postby Most Lee Harmless » Tue Jul 10, 2018 6:55 am

Labourers improve stuff : the more labourers at work then the faster it gets done : ergo : max your labourers by increasing Utility acres thus having more of your workforce allocated to the task.
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Re: Test And Discover : Plantation

Postby Grimrock Litless » Tue Jul 10, 2018 8:24 am

Danik wrote:Labourers improve stuff : the more labourers at work then the faster it gets done : ergo : max your labourers by increasing Utility acres thus having more of your workforce allocated to the task.


Yes, but the work they do decreases the more you add. 1 laborer is not worth as much in a group of 1 million compared to the first laborer added.
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Re: Test And Discover : Plantation

Postby Most Lee Harmless » Tue Jul 10, 2018 10:34 am

Obviously if there is a law of diminishing returns (not proven) then more research is needed to establish the 'tipping point' where any increase is outweighed by the cost of doing it : but at least its a clue as to where to look for evidence of such an effect. As any increase in overall workers increases the demands made on all the buildings then adding labourers affects all the buildings : the question is whether its better to bear that burden for the sake of a faster build-up in one area before moving on to the next or to slowly raise each a little bit at a time : meanwhile your workforce becomes less healthy and more bolshy thus less efficient... which could be a death spiral...

My personal view is that it may well be better in the long term to disregard production and concentrate on building upgrades first so that your future productive workforce stays happy and healthy as so creating more wealth.
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