Role-Play Catastrophes Across Avonmora.

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Re: Role-Play Catastrophes Across Avonmora.

Postby D00T » Wed May 16, 2018 10:58 pm

clap clap clap
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Re: Role-Play Catastrophes Across Avonmora.

Postby Jack Teach » Wed May 16, 2018 10:58 pm

Its a giant piece of stone. The armor would crack it a little bit not break it.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Meliva » Wed May 16, 2018 11:03 pm

Well it might not shatter it to pieces but it would definitely do more then crack it. Lets say that suit of armor weighed, at least 100 pounds and was pure steel. Being dropped from 10 miles high, would quite easily get it to terminal velocity. Assuming that it would have a similar velocity to a person, at least 100 miles an hour, that would mean that altar got hit by 100 pounds of steel, going over 100 miles an hour. Solid stone or not, that altar certainly isn't just cracked.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Jack Teach » Wed May 16, 2018 11:04 pm

Its certainly not broken as you described however.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Meliva » Wed May 16, 2018 11:05 pm

yeah ill admit it wouldn't be shattered to pieces, in my defense I didn't know it was solid stone. Ill change it a bit.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Meliva » Wed May 16, 2018 11:10 pm

that better? I also thought about maybe making it to where the damage wasn't quite enough to completely disable the anti magic field, but severaly damaged it making it much less effective(or in other words, can't stop magic anymore, but perhaps just weakens it. Or the radius is reduced dramatically or some combination. Ill let you decide if you think it still is intact enough to still have an effect.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Jack Teach » Wed May 16, 2018 11:13 pm

The priest calls for some men, who immediately begin to work on fixing it.. jack looks to Emily

We done?
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Re: Role-Play Catastrophes Across Avonmora.

Postby Meliva » Wed May 16, 2018 11:22 pm

Emily nods.

With this port yes. Now we just need to get all of you guys on a ship to go back to Valorim and pick up the priest. I heard your ship was destroyed, so we may need to take one from the locals. They won't be too happy though.

She notices some of the undead are still in many of the remote tunnels. She thinks for a moment before grinning at a brilliant idea. She chants a little before shouting a booming voice that echoes through the caves.

All undead, form at the entrance, be ready to march.

The dead quickly begin moving, as Emily grins to Jack

I'm going to go, with this nice new army of mine, and tell the locals to give a ship to you, or the undead will wreck the port like they did Gasp. It will only be a bluff, but I am fairly confident they won't call me out on it. We then go to Valorim, get the priest and head to Aiora.

Emily teleports to the front of the undead and begins heading straight to the port. After a brief talk, the port agrees to give 2 ships-one to Jack and one to Emily. She laughs quite happily.

These fellas will make a great addition to my castle.

The dead quickly board one ship, as she begins to sail it to Valorim. Carl picks up Brian and follows suit.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Jack Teach » Wed May 16, 2018 11:25 pm

Jack and his remaining men sail to valorim with the new ship, a 28 gun frigate, much smaller than the one they came in.
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Re: Role-Play Catastrophes Across Avonmora.

Postby Bomont » Wed May 16, 2018 11:26 pm

I suspect the armor is magical - since the altar keeps magic away, maybe the suit of armor is still floating 10 miles above. And jack wouldn't be able to bring his sword home to the island with the altar there, and...
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