Captain Jack wrote:Feniks wrote:Just read and re-read this. I have a few questions.
1.)Will workers transported in count towards port population for tax purposes?
2.) You stated once contract is signed it can not be revoked. "Operating permissions are final". What if a player goes inactive? Does the contract continue until renewal period? His workers will die off eventually. With a 3 month window, and limited acreage initially, this could pose some issues.
3.)Plantation workers. Is there a formula for how many workers per acre will be needed? Is there a cap? Is there a max production per acre?
4.)Workers "needs" requirements. What will the consumption rate per day be for workers?
1)No, just like they do not count when they are in your ships or goldsmith.
2)The contract will continue no matter the activity status. Workers, provided they have enough supplies and good working conditions, could survive.
3)Formulas for plantations will be kept for the most part hidden. You will have to work through the requirements.
4)I don't have exact data for publishing yet. Once the full numbers are out, I will publish what can be published and will open debates were needed. This should happen right after pacts.
Thank you Sir.
Excited for this one.
Not as excited as Shadow(pants still dry)