Captain Jack wrote:Ok, prepare for a mini onslaught in the forthcoming weeks.
+1
Captain Jack wrote:Ok, prepare for a mini onslaught in the forthcoming weeks.
Captain Jack wrote:Ok, prepare for a mini onslaught in the forthcoming weeks.
Banger wrote:Captain Jack wrote:Ok, prepare for a mini onslaught in the forthcoming weeks.
+1000
Captain Jack wrote:DezNutz wrote:As the effects created by voodoo can be recreated into battle or other game mechanics, voodoo is not essential to play this game. It is only required in the current setup because the game mechanics don't exist to replace the voodoo. It is just a matter of creating the mechanics and the relevant voodoo will no longer be needed.
This is so very true.
+1000
I must add though that voodoo will be ever existent though. As we will always have use for them. However, expect to see curses alike Bless and Drums of War replacing curses alike Charity Donation and Propaganda (example). Similarly for population control (Black Death/Immigrants),etc
Natsu Dragneel wrote:Witch doctors are a fun thing to deal with. Coward. Get a ship and let's see who is really a tough guy!
Natsu Dragneel wrote:Witch doctors are a fun thing to deal with. Coward. Get a ship and let's see who is really a tough guy!
Jack Roberts wrote:Natsu Dragneel wrote:Witch doctors are a fun thing to deal with. Coward. Get a ship and let's see who is really a tough guy!
Witch doctors are cowards! They hide behind their voodoo and fire curses with little fear of retaliation. They also are usually whiny little fools as one tiny insult gets them going.