Players Preferred Direction of PG? - [Poll]

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Preferred Direction of the Game?

Voodoo and less realistic elements.
1
2%
Ship specialization, experience, and battle tactics.
35
64%
Economical and Industrial Trading Features.
19
35%
 
Total votes : 55

Re: Players Preferred Direction of PG? - [Poll]

Postby Dejanira » Tue Jan 16, 2018 5:40 am

I'd prefer lessen the importance of voodoo (doesn't mean to cut voodoo from the game) in favor of different stuff, like plantations but non only.
The credit player spend on voodoo could be directed to different stuffs, like by spending some you might add a level 21 to techs and buildings in hideout, or by using credit one might build warehouses over level X, or taxing markets, etc.
A game step could be linking voodoo use to running ships, like putting a cap on usable voodoos, for example 5x the number of sailing ships a player has (or 10x, or 2x, the exact number to be set).
Stay tuned on Radio Image Bermuda!
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Are you a new player? Contact me in game and I'll cast a helping voodoo. Consider this like a sort of "tutorial mission".
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Re: Players Preferred Direction of PG? - [Poll]

Postby Sir Thalius Hayle » Thu Jan 18, 2018 3:37 am

Personally I voted for the number two option, but that does not mean I don't also want to see the third given priority as well. As things stand now, I'd like to see plantations implemented soon, followed by heavy attention given to ship attributes and tech. I think that blockades will also be a great addition, but personally I would like to see ship attributes and technology introduced first so we can work through that before we start throwing potentially hordes of fleets and ships into battle under a blockade scenario.

A lot of great ideas have been put forth, and I'll recap my personal favorites, if I may, for the sake of the topic. Several of these work off of each other- the first three in particular, so they would have to be implemented as a package deal, in my mind:

1) Change to a "line of battle" scenario, where ships pass each other in a line and all ships fire on each other as the fleets pass each other in a line. Ships that survive the initial engagement circle around for another pass.

2) Introduce guild operated shipwrights where custom ships with altered or enhanced attributes can be researched and built and sold on the player market. (Would require guild warehouses, contract shipping, and guild treasury)

3) Introduce new Hideout building: Foundry, to allow players to research, upgrade, and build custom guns/cannons and differing shot types to equip on their ships or sell in a market/store. (Would also require creation of a guild or port store where players could sell their goods, or creation of a tech market similar to ship market).

***Allowing for altered/enhanced ship attributes in combination with specialized tech would make the change to a "line of battle" combat mechanic very interesting.***

4) Implement Vane's suggestion to create individual fleet treasuries to allow for players to more safely keep higher numbers of fleets at sea and with more valuable ships.

5) And just to spice things up, Implement Sir Henry Morgan's suggestion to allow certain voodoo to be pre-loaded onto ships to be activated in battle under certain circumstance.


Hope ya'll don't mind me putting this right here. Not trying to hijack the thread, not that that happens often on the forums or anything, it just seemed worth highlighting some of the suggestions the community has put out there given the topic is winning the vote count by far.

Cheers! :P

~TH~
“When we remember we are all mad, the mysteries disappear and life stands explained.” ~ Samuel Clemens
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Re: Players Preferred Direction of PG? - [Poll]

Postby Sir Thalius Hayle » Thu Feb 08, 2018 12:22 pm

Bump.
“When we remember we are all mad, the mysteries disappear and life stands explained.” ~ Samuel Clemens
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Re: Players Preferred Direction of PG? - [Poll]

Postby VagSmasher » Fri Feb 09, 2018 2:45 am

don't like the current voodoo so much because it's too powerful it gives no use for big fleets if you have 4 sotl don't put them in the same fleet or it be gone when you wake up and there is the mow of war the best or worst ship in the game people brag about how many mow they can steal or how many they got but you cant even use the ship.. if it is found people are gonna steal it. my mow is just a space in my marina ill never take out its an overpriced wast because anybody can steal it with no skill and there is so many ways to do so. <all coming from someone who has never lost a ship> tell me if im wrong but a new player with his lvl 1 cutter should not be able to beat anything
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Re: Players Preferred Direction of PG? - [Poll]

Postby VagSmasher » Fri Feb 09, 2018 2:50 am

all you gotta do is get a little spare change may be a loan and you can buy a couple 100 hostile natives and just be a merchant worst nightmare
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Re: Players Preferred Direction of PG? - [Poll]

Postby Shadowood » Fri Feb 09, 2018 2:58 am

Noob tube wrote:all you gotta do is get a little spare change may be a loan and you can buy a couple 100 hostile natives and just be a merchant worst nightmare


You have it all figured out. You should become a pirate. It’s pretty easy!
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: Players Preferred Direction of PG? - [Poll]

Postby PFH » Fri Feb 09, 2018 3:15 am

Shadowood wrote:
Noob tube wrote:all you gotta do is get a little spare change may be a loan and you can buy a couple 100 hostile natives and just be a merchant worst nightmare


You have it all figured out. You should become a pirate. It’s pretty easy!

I'm sure it is :D :D
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Re: Players Preferred Direction of PG? - [Poll]

Postby Shadowood » Fri Feb 09, 2018 3:34 am

Piracy is f-ing hard!! And expensive. This is why I gave it up!

Yep. Merchant Shadowood from here on out!
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: Players Preferred Direction of PG? - [Poll]

Postby PFH » Fri Feb 09, 2018 3:35 am

Shadowood wrote:Piracy is f-ing hard!! And expensive. This is why I gave it up!

Yep. Merchant Shadowood from here on out!

With the Involuntary MoW Collective Services still in place? I'm surprised :D :D
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Re: Players Preferred Direction of PG? - [Poll]

Postby Vane » Fri Feb 09, 2018 3:51 am

Shadowood wrote:Piracy is f-ing hard!! And expensive. This is why I gave it up!

Yep. Merchant Shadowood from here on out!


May be looking at Merchant Vane as well soon :D.
"Not all treasure is silver and gold mate."
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