2nd Account Access - Pros/Cons - Debate

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Re: 2nd Account Access - Pros/Cons - Debate

Postby Bmw » Wed Jan 31, 2018 3:39 pm

I feel like the only way to have a second account where I would use it was if it was on a test server unlimited gold voodoo and a limited turn count on had ( as to test voodoo strategies) but a button that increases it free of cost. basically it would be a test server to test out the profitability of different trade ships on different routes or the same routes. it would also be awsome if possible for the economy to be linked to the main server as to make it realistic.
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Re: 2nd Account Access - Pros/Cons - Debate

Postby Shadowood » Wed Jan 31, 2018 3:44 pm

Thanks all for the feedback. Good discussion!

Will I do like some of your suggestions. They have been touched on before with how Flagship functions and potentially First Mate and special crew.

There are “roles” in this game besides Merchant and Pirate. I have played a few myself.

I guess I’m just looking for more. Lol. Always more.
I don't fear death. I look forward to it with great anticipation. For then I will met God face to face and let him know that I stole his Man of War!!!
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Re: 2nd Account Access - Pros/Cons - Debate

Postby OG Deadking » Wed Jan 31, 2018 6:19 pm

Bmw wrote:I feel like the only way to have a second account where I would use it was if it was on a test server unlimited gold voodoo and a limited turn count on had ( as to test voodoo strategies) but a button that increases it free of cost. basically it would be a test server to test out the profitability of different trade ships on different routes or the same routes. it would also be awsome if possible for the economy to be linked to the main server as to make it realistic.


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Re: 2nd Account Access - Pros/Cons - Debate

Postby OG Deadking » Wed Jan 31, 2018 6:21 pm

Sir Henry Morgan wrote:I concur, Dejanira - the way Pirates Glory is designed, double accounts would not encourage different play styles, but a means to "feed" one account, ie, milking.

The game would change from "what you have" instead of "who you are." No need for a Fantasy Draft anymore.

It is extremely easy to send gold coin, credits and all resources you desire to any account you want. But that's a good thing....

If double accounts are used, it will destroy the true treasure and pleasure of PG - the social interaction. No need to chat with another to develop a gambit or course of action - one would simply tap the second account instead.

The social element of PG would die.

The true character of the success of PG is the single account. It is not how many ships one has, how much wealth one has or even how much power one has - it is what you do with the one account you do have, and who you are as seen through that one account.


It is who you are and what you do thru one persona that provides the true experience of PG.

Want to trade? Want to Plunder? Then take what you have, make a plan and go do it - there's many a bloke about who be willing to join your adventure.. .


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