DezNutz wrote:Ok, doesn't change the fact that his ships would be either low on ammo or are completely out. Element of surprise (Fog of War) would still allow for my situation that I added in. He fleets would be sunk.
The faster you fire the more rounds you are firing, which means you if you weren't out of ammo before you are now. How many rounds do you think a ship carries, and don't forget the gunpowder?
Have you ever heard of trafalgar? Those ships were fighting for hours on end, sometimes almost constantly. Also, those were only 20 of my ships, and it's not possible with a hit and run foe you to sink all 20. Most of the other ships are hidden, and any attempt for you to sink them will be stopped, rest assured
Des, whoever did this in the story is going to pay. And no, only a couple were sunk out of the 20, not most. Lets go back to rp. 2 hours of a constant, but relatively slow rate of fire is not going to empty the ships store