Roileon wrote:I like them all too, except, I think that all the common ones should be uncommon because they are some intense cards that are very valuable and will sell high on market.
I put them as common because i wanted some more common cards
Name: Temporary Investment
Rarity: Uncommon
Turns: 10
Effect: Takes X amount of gold from target players treasury and stores it for 5 days. 3-5% interest is added when the gold is returned.
Name: Skillful Merchant
Rarity: Uncommon
Turns: 6
Effect: +5% to all port sales for the next hour
Name: Legendary Merchant
Rarity: Uncommon
Turns: 8
Effect: Officers cost 25% less
It is a honour to work for you.....
changed to uncommon
i didnt change the other two because i dont think their effects are good enough to be uncommon. Their effects are mostly for new players to cut down on costs.