Suggestion as it stands right now is this:
Make the Line of Battle more strategic.
Purpose:
1) Emphasis ships and ship types in combat by adding greater opportunity for strategy in ship choice and placement in a fleet.
2) Make outcome of naval battles more skill and tech/equipment oriented by providing a battle mechanic that better allows for their strategic use.
Currently when fleets face off in battle, the ships go head to head one ship at a time. Each lead ship battles until it's hit points are gone, and then the surviving ship faces off with the next opponent in line.
This post is to suggest a change in that battle mechanic:
Allow for battle to involve both fleets passing each other in battle in such a way that every ship passes every other ship in a line and fires on every other ship as they pass. Ships that survive the first round line up for a second pass. This continues until all ships on one side are sunk.
Basically this, by way of illustration:
At this point in the game attributes assigned to effect ship armor, accuracy, damage and other such things as well as player tech investments and which ships are placed where in the line will determine much about which ships survive the engagement. Future items such as ship tech added by players as well as possible customized ship attributes when constructed at shipwright will have significant effects on outcomes of such battles.
Plunder values for such battles are suggested to be determined in one of three ways:
1) Plunder values remain unchanged and are determined by value of tail ship of loosing fleet, the way the game currently works.
2) Plunder values are determined by over-all value of loosing fleet, with percentages adjusted to keep values appropriate. Losses are still consistent and able to be calculated and expected within reason.
3) Plunder values are determined by value of the first sunk ship of losing fleet. Plunder losses are a bit less certain, with higher losses going to enemies that are able to sink more valuable ships in the fleet first. Personally my preferred suggestion.
A suggestion was made in response to a historical reference that amounted to a suggestions of being able to assign SoTL and MoW ships only to fleets that were comprised of those ships. I find this idea intriguing and a potential change that would place greater emphasis on many of the other ship types that get over looked in favor of the ships with the bigger guns. I will not address the suggestion here though, as it seems appropriate for a different discussion on ships and their various roles in the game.
Humbly submitted for discussion before moving the idea over to an official game suggestion...
~TH~