Pirate Kings [PK]

Anything related to in-game diplomacy (and beyond) can be brought here.
Guild news and announcements, war declarations, recruitment, military service offerings, etc.

Flaming is expected here. If you are easily offended, avoid this thread all together.

Pirate Kings [PK]

Postby Black sparrow » Tue Jan 24, 2012 3:16 pm

I am restarting Pirate Kings. I have been inactive for some time and I see that there has been some speculation in this other thread. Old members, send me a message PM to discuss your membership and your level.


Alliance Name: Pirate Kings [PK]

Rules of Engagement:
-Voodoo usage is an act of war
-Attacks on our small members will not be tolerated.
-Multi attacks on our senior members will not be tolerated.

All members must have this in their description:
Pirate Kings (PK)

BEWARE!
1 attack = fine
2 attacks = YOUR DOOM!

All newcomers of our alliance are bestowed full protection against ANY attacks.

IF you are interested to join, message Black Sparrow (#4921).

Nations Accepted: All
Pirates Accepted: Yes
Minimum Fame to join: Any

We do not have private forums yet but it is within our intentions to create such.
Last edited by Black sparrow on Fri Dec 20, 2013 3:17 am, edited 1 time in total.
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Re: Pirate Kings [PK]

Postby Light » Wed Feb 01, 2012 7:48 am

It's Great.. :)
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Re: Pirate Kings [PK]

Postby Mohammed » Thu Mar 15, 2012 8:56 pm

i want to join
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Re: Pirate Kings [PK]

Postby Black sparrow » Thu Mar 15, 2012 9:00 pm

Mohammed wrote:i want to join



I sent you an invitation, just check your messages.
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Re: Pirate Kings [PK]

Postby Black sparrow » Thu Mar 15, 2012 10:36 pm

We reached 6 members already. Our target is 10 members for now.
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Re: Pirate Kings [PK]

Postby Black sparrow » Fri Mar 23, 2012 1:23 am

Some catch up about our alliance:

We have reached 12 members now. Only 1 seems really inactive but we shall wait and see. No matter what, we won't take more for now unless our activity drops below 10. Reason is that we want to let other guilds to poach some players.

And here I come to the main reason I came to make this post:
I still see a lot of active people WITHOUT a guild. You certainly have not realized how important a guild is yet.
Certainly, PK is not a guild that will jump you just because you are not in one but there are other players out there that will.

If you are strong and can take care of yourself it will be okay but keep in mind that if you are alone and someone wants to destroy you, you will have some real trouble.

What we do in PK is to protect our members from MULTI attacks and OUT OF THE BLUE voodoo. This comes from my personal point of view; I do not like to attack without being provoced first and I certainly wouldn't like my guild to be called as bullies for example. So I believe that to attack once or even twice a fleet that appears yummy and is full of danger is relatively okay, but attacking it let's say 12 times or conducting heavy damaged to the defender, well it is not.

This is what more or less happened with ex #1 of this server. His a good player and still strong but he suffered some great losses today, due to tremendous teamwork.

I guess this is what a guild provides above all: teamwork. Coordinated attacks can prove really devastating and this has been the case today.

Congrats to all.
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Re: Pirate Kings [PK]

Postby Black sparrow » Thu Mar 29, 2012 6:38 pm

We will take a few more people in. Check requirements in our application page.

The main reason I am doing this is to teach a few players about the game.
I think all guilds should do this...
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Re: Pirate Kings [PK]

Postby Acadien » Thu Mar 29, 2012 8:10 pm

Black sparrow wrote:I think all guilds should do this...


:roll:
Nahh.. No thanks.
- And for those who have fought and died.. as i approach the gates of heaven; St.Peter i will tell, one more Soldier reporting Sir, i've served my time in hell.
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Re: Pirate Kings [PK]

Postby Black sparrow » Sun Apr 29, 2012 8:51 pm

We have 2 open places for players that have fame starting at 500 till 10 000

If you interested to be teached by the best, just apply.

Detailed requirements:
-You must not have been in another guild before.
-Your fame must be between 500 to 10000
-You must be aware what FLEET DANGER IS.
-You must be ACTIVE (play once per day)
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Re: Pirate Kings [PK]

Postby MAjesty » Mon Mar 17, 2014 10:13 pm

Frigate
http://s2.piratesglory.com/share.php?id ... 32273d43ea
http://s2.piratesglory.com/share.php?id ... 0a4342437f

Man of Wars
http://s2.piratesglory.com/?page=plunde ... &id=423188
http://s2.piratesglory.com/share.php?id ... 24f9b06d30
http://s2.piratesglory.com/share.php?id ... 82610b76f2

SotL
http://s2.piratesglory.com/share.php?id ... 106d282c4a
http://s2.piratesglory.com/share.php?id ... 6dfad933dc
http://s2.piratesglory.com/share.php?id ... 106d282c4a


o for the love of.... ok... there's too many captured ships going on here to go through them one by one. not like ya'll are gonna read em all anyways.

long story short. the clowns who started the civil war within this guild, it would seem, have since moved on. they had in their employ one extremely intelligent, active, and high $$$ player who has acted as an enforcer within their ranks for quite some time....

i have made several attempts at direct communication with this player, in hopes of re-uniting this broken guild... the olive branch has been available to him, and indeed the entirety of the old house for quite some time.

For your disrespectful attitude and behavior towards the rightful King of Pirates, the entirety of your battle fleet is forfeit... im pretty sure u have a spare in there somewhere, but whatever... you get the point. You had your chance with the olive branch, now you get to feel the Stick of Justice....
for treason you had nothing to do with initiating no less...... your decision to continue the heretical betrayal of your King by a circus of the ignorant has brought about this... lesson lets call it, upon you.

i want this to be the last time a lesson like this needs to be experienced between the broken houses of this ancient guild. We will reunite, or you will collectively learn more.


More importantly, (as totals are shared with me I will insert them here) this lesson Mr. Boot has learned cost him several fleets of 60's specifically and that's only counting MoW and SotL. All the LMs and other bits and pieces are why I'm not gonna bother to count it line by line. We have literally dozens of captured ships among the Capitals captured in this single raid against an active player, while his compadres were even online.... helping us to.... but that is neither here nor there.

i enter this as a candidate as the greatest robbery in the history of the game. If anyone can submit a raid of equal or greater accomplishment against a beastly talent such as Mr Boot, I ask that it be mentioned here so that I might be shut up... The raw total is well over 200 million gold.

This is why the ZomBie House of The Pirate Kings is the legitimate heir to the Name, Accomplishments, and Reputation of this once truly epic guild.

i would like to discuss even further my own personal greatness, but that's silly, you should realize that this was a massively coordinated effort performed by a subset of the full House. Specifically, the ones who were online at the time.

This act of guild coordination took roughly one hour to complete and far surpasses any accomplishment I have seen a guild make happen through teamwork, trust, coordination, and the other things that make a guild great. Especially in the field of piracy, but even on all other fronts, can any trader guild say they make 200 million in a single hour, or even have ever done so at any point in this game's history.

This is why We are The Pirate Kings, This is why We are the guild formed in this forum thread, and my meager administrative co-ordinations are the reason why I am The Pirate King.

You can buy all the boats you want. If We want them. We will Take them.


Signed with Great Love and Affection for Most of You,
The Pirate Kings
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