7 days off plunder screen

Old Discussion topics

7 days off plunder screen

Postby Malachi Constant » Tue May 21, 2013 12:20 pm

what about keeping new players off the plunder screen for 7 days while they learn the ropes? a short amnesty of sorts so people can get a foot hold on the game concepts so they are not immediately destroyed and quit?

this is post based on something Zombie Jesus post in our guild and I think is a good idea to have a greater capture rate of new players.
User avatar
Malachi Constant
 
Posts: 308
Joined: Thu Mar 21, 2013 3:29 pm

Re: 7 days off plunder screen

Postby PhoenixKnight » Tue May 21, 2013 1:19 pm

A lot of games do something similar. You can also tie it to a level or in our case may be fame or influence.
Phoenix Knight
Dragon of the desert and the two seas
User avatar
PhoenixKnight
 
Posts: 1318
Joined: Sat Feb 09, 2013 9:27 pm

Re: 7 days off plunder screen

Postby Goblin » Tue May 21, 2013 2:02 pm

I'm for this if it can be done in a way that doesn't lull new players into a false sense of security. Being attacked in my first days here was actually a great learning experience for me.
User avatar
Goblin
 
Posts: 11
Joined: Mon Jan 21, 2013 4:34 pm

Re: 7 days off plunder screen

Postby Herbpipes » Tue May 21, 2013 6:03 pm

Goblin wrote:I'm for this if it can be done in a way that doesn't lull new players into a false sense of security. Being attacked in my first days here was actually a great learning experience for me.



+1
User avatar
Herbpipes
 
Posts: 9
Joined: Sun Apr 21, 2013 9:07 am

Re: 7 days off plunder screen

Postby Captain Jack » Tue May 21, 2013 8:26 pm

Goblin wrote:I'm for this if it can be done in a way that doesn't lull new players into a false sense of security. Being attacked in my first days here was actually a great learning experience for me.


This is where we stand.
As a newcomer, after all, you don't have much to lose.

Hopefully newcomers experience will be helped with the forthcoming tutorial missions.
User avatar
Captain Jack
Project Coordinator
 
Posts: 4042
Joined: Tue Feb 08, 2011 1:12 am
Location: Pania

Re: 7 days off plunder screen

Postby Roileon » Tue May 21, 2013 11:16 pm

If this were to be implemented, I think only after they reach 100 fame can they be seen and that it should be included into the tutorial.
"Dead Mod tell no tales"

Afk, looking for that palm tree island beach of Legends.
User avatar
Roileon
 
Posts: 1274
Joined: Sun Apr 08, 2012 12:39 am


Return to Archives