Benjamin Hornigold wrote:
If a nation does not defend the port, the merchants using it as say a party port and one they have invested a lot into to increase their warehouse size may perhaps seek to see it controlled by a different nation. One that will protect it and they can continue their trade. Back door politics and funding new ownership will become even more necessary.
If you want more reason to defend, and claim the profits are small as it is, perhaps a larger tax on goods is to be added, one which is lost entirely when trade is blockaded.
I agree. I have always felt that port owners should get more income, and that this income should be based on trade. Independently of Blockades.
I also believe that making ships sink will make the concept worthless, as it will not be used. The stairs can't be that high. Also, one will often have to do several Blockades at once, where only one is "real". This is, I believe, necessary under the suggested mechanism.
This, however, also leads me to reconsider my support to the idea that all fleets on the winning side should get 18 danger. I now think this will be too hard on the defenders. Rather, all fleets who get 99% damage during the blockade (those who are defeated), should get danger, I believe. That makes it impossible for an attacker to start a blockade, force the defender to place lots of ships on the water, then adding no more fleets himself, just to get lots of fleets with danger out there to plunder.