PFH wrote:Captain harlock wrote:PFH wrote: Can also be easily maintained per 7 days
and because ruby necklace and ring restore 20% and 10% or the affinity, it would be at least 1 turn per relationship for affinity.
Right now the Ruby Necklace card and the Ruby Ring can be purchased for a cheap amount of credits because alot of people who already are married in the game and who might be getting extra ruby necklaces and ruby rings from their daily presents don't have anything else to do with the cards. The quest for marrying the governor's son/daughter stops after you get married so things are static with regards to anything to do with the governor's son/daughter in the game.
If the proposed voodoo curse that I wrote above gets through the game then I don't think that the ruby ring and ruby necklace cards will be as cheap on the market since there will be a continual use for the cards so it won't be a "cheap fix" for anything to do with affinity ratings for the governor's son/daughter. I also think that if other cards pertaining to the governor's son/daughter quest were introduced to the game then that will also inflate the amount of credits that anyone would sell per ruby ring/ruby necklace card because anything to do with the governor's son/daughter will be more active in the game even after someone gets married.
Off the top of my head the only other idea for a card pertaining to the governor's son/daughter would be:
Card Ability - Anniversary(Uncommon Curse)Requirement - Must be married to a governor's son/daughter. The governor's son/daughter's affinity must be 100 and his/her mood must be "walking on clouds".
You gain two extra presents/voodoo cards from your spouse.