Captain Jack wrote:1)
Create cards like Hostile Natives and FoJ that will target voodoo, turns and gold instead. They should be enchantments, and they should expose such assets based on time that has passed while they are active or once an action has been made. Once these assets are exposed, they should be lootable with anything else than voodoo. Fleets should act as a measure to defend these, so any player with a decent fleet should not be able to be affected by this. Although it should not be about ship or fleet numbers.
Of course, such voodoo will be purify,serenity prone (which means they will be able to be removed by the receiving player) but they should be as dreadful as FoJ and HNs are to big ship holders.
I think this idea can work - here's some ideas (I didn't think deep and hard upon them, just brainstormed them out to get the idea.) The FoJ and the HN open up ships for attack by anyone. With that in mind, I have worked to find a means to do the same with other assets.
- Spoiler: show
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Pilfering Hooligans - Uncommon(?)
Turns: ?
Duration: 24 hours
Stackable: 5x
Avenge3
"Throughout Avonmora, gangs have targeted your warehouses, selling your goods on the dock for next to nothing!"
Each warehouse of victim loses 1% of its holdings. These are placed "on the dock" in each port, and are for sale at 1 gc each. Any player (including victim) can purchase from the dock and store it in their own warehouses, or for trade on ships. Gold bars are exempt. Maximum of 5% for 72 hours.
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Picketing Guilds - Uncommon(?)
Turns ?
Duration: 24 hours
Avenge2
"Workers from all walks of Avonmora are picketing your docks and warehouses."
Victim cannot buy, sell or move goods or gold bars with warehouses or ships.
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The Curse of Eris - Uncommon(?)
Turns ?
Duration: 24 hours
Stackable 5x
Avenge2
"Eris, the God of Chaos has been enticed by your shaman and now creating mayhem and discord for your shaman!"
Victim loses 1 voodoo curse every hour. Curses are then placed randomly as prizes/treasure on NPC fleets in Patrol Feature.
Sands of Time - Uncommon(?)
Turns ?
Duration - 24 hours
Stackable 3x
Avenge3
"Oi! Some blighter has busted ye hourglass!"
Victim loses 1 turn every 10 minutes. Turns then appear randomly as prizes/treasure on NPC fleets in Patrol Feature.
As I have said, these are ideas - hopefully to spur the creativity of others about the game!