by Prof. Anthrax » Thu Jun 29, 2017 9:23 am
To me, this is almost historically accurate, as the opium wars in China made a lot of pirate merchants wealthy or dead.
What makes this interesting as an added dimension is how you would have merchants with solid ties to the governmental leadership vowing to avoid the drug trade, all the while participating in it secretly. It would add all kinds of elements of secrecy and you would never really know what the other person is up to.
There would be consequences to being a drug runner, merchant, or producer. And there would be rewards for not being in that trade. However, there would be great financial benefits to participating. And a person would have much to lose if they were found out to be involved.
It would add more power to the political class. Also, NPC fleets could added that were Royal Naval Law Enforcement (DEA) that would randomly stop and search fleets. If your fleet doesn't have drugs, you get some kind of credit or reputation. The more fleets you have that don't get caught with drugs, the higher your rank is with the government. The better your reputation, too. That would have potential benefits and profits as well. But if you got caught running drugs, you lose that.
I realize it's making things more complicated and I"m sure it could be simplified. But instead of the parasitic pirates feeding on the work of merchants they could instead go after the drug runners for more profit.