Return ships

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Re: Return ships

Postby Grapefruit » Tue Apr 11, 2017 4:34 am

if anyone does have ships on the market that are not selling and they want removed, send me the ship numbers and some credits and i will buy them, sell them for gold coins and send you half.
I don't know, it seems to me if they ain't got you one way they got you another,
So what's the answer? that's what I keep asking myself, what's it all about?
Know what l mean?
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Re: Return ships

Postby Mugiwara » Tue Apr 11, 2017 8:47 am

Plato wrote:Starting price set to 1gc will not ruin shipwrights. People could still bid whatever they want.


at present level 1 large frigates goes for 8-12c. price desided by both customer and shipwrights. making flat 1c price for all ships will give all control to the customers, not shipwrights or sellers. also for ship market mostly you will have problem to sell howker cutter or sloop and maybe a few more chip ships too. other than that only our greedy nature will prevent our ships to be bidded.

For example i put 2 bow 10 2 flag 4-5 1 sotl 10 (43 att) to the market. flags bidded really fast due to low credit asking .for bows one of them bidded fast other one sold after dropping price of it. for sotl im asking 119 credits. at present at ship market 43-44 att sotls goes for 100c average price. so if i will drop my asking price to 80-85 i can sell it in a few days easily. but i dont want to sell it for cheap price im not in a rush. i can wait for better bid.

your 1c suggestion for all ships will hurt ship market more than you think. if you have a problem to sell your low price ships like cutter howker sloop make a forum topic and sell them.
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Re: Return ships

Postby Sanji » Tue Apr 11, 2017 1:28 pm

people who said u can use loopholes to get away with this system,

let me tell a loophole in the current system, as it's no surprise player having huge chunk of credits. so when i'm attacked i will put my ship in market and put a good price only for my friend to book it, making my ship saved for entire day , ofcorse a long method but can save your mow of sol.

i said this before LOOPHOLES CAN BE FOUND IN EVERYTHING just depend on how u use it.

and if we call look into it and agree the Admin has to change his mind,this game for all of us not them alone.

also i think how to get ur own ship back u have to money and credits, now this opens for a black market that can and will be exploited.
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Re: Return ships

Postby Mugiwara » Tue Apr 11, 2017 1:38 pm

i think selling ships which remained for a long period of time in auction market to shipwright will be a good option. as wolfie said it may exploited but its not hard to prevent that. there will be some restrictions like you will get 50% of total value when sold from auction to shipwright and also you cant sell ships which have more than 1m base value.
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Re: Return ships

Postby sXs » Tue Apr 11, 2017 1:39 pm

Buyer always has control. He can either bid or not. If there is an agreement then buyer can bid agreed price. As a seller you are always taking the risk in the ship market that your ships will sell for base price or better.

Ultimate example is a SOTL lvl 10 60 att. Starts at 1 gc. first person values it at 250 can bid 250. the clock starts immediately. other value it at 350, 375, 400. Now they must pay attention to auction.

Another example is Shadowood recent Shipwright request for Galleons at 1 gc. He specified 200 ships. The sellers assumed the risk that they would get their ships to market before his order was filled.

There is no downside here to starting it at 1 gc with the understanding that if it gets no bids after 3,5,7 days it gets returned to seller.

There is no guarantee now that you will get what you want for a price in the ship market.

This would also clear the board of all the low level ships parked on the market by returning them to seller.
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Re: Return ships

Postby Sanji » Tue Apr 11, 2017 1:48 pm

Mugiwara wrote:i think selling ships which remained for a long period of time in auction market to shipwright will be a good option. as wolfie said it may exploited but its not hard to prevent that. there will be some restrictions like you will get 50% of total value when sold from auction to shipwright and also you cant sell ships which have more than 1m base value.


that option sound fair enough.



Plato wrote:Buyer always has control. He can either bid or not. If there is an agreement then buyer can bid agreed price. As a seller you are always taking the risk in the ship market that your ships will sell for base price or better.

Ultimate example is a SOTL lvl 10 60 att. Starts at 1 gc. first person values it at 250 can bid 250. the clock starts immediately. other value it at 350, 375, 400. Now they must pay attention to auction.

Another example is Shadowood recent Shipwright request for Galleons at 1 gc. He specified 200 ships. The sellers assumed the risk that they would get their ships to market before his order was filled.

There is no downside here to starting it at 1 gc with the understanding that if it gets no bids after 3,5,7 days it gets returned to seller.

There is no guarantee now that you will get what you want for a price in the ship market.

This would also clear the board of all the low level ships parked on the market by returning them to seller.


good one,though i think adding a basic credit to each type like a sol selling for 30cr rather than 1cr, making it bit fair for than seller as well



above all i would like to add that selling ship's in fleet, hence to increase chances to sell low level one's easily.
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Re: Return ships

Postby sXs » Tue Apr 11, 2017 2:02 pm

Basic principle in sales goes back to the start of bartering between people.

"It is only worth what someone is willing to pay"


Yes you could stagger the starting price based on base value, but credit value fluctuates also. lvl 1 sol base vale of 750,000 today is 5 credit value, tomorrow could be 6 or 4 depending credit value. lvl 10 40 att base of around 20 mill. Today that is 133 credits. tomorrow 150 cr.
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Re: Return ships

Postby DezNutz » Tue Apr 11, 2017 4:01 pm

Plato wrote:Basic principle in sales goes back to the start of bartering between people.

"It is only worth what someone is willing to pay"


Yes you could stagger the starting price based on base value, but credit value fluctuates also. lvl 1 sol base vale of 750,000 today is 5 credit value, tomorrow could be 6 or 4 depending credit value. lvl 10 40 att base of around 20 mill. Today that is 133 credits. tomorrow 150 cr.



This discussion is starting to dive into Actual Values vs Perceived Values. You can't really apply that in this game, as the game auto depreciates the value of the ship to 70% of gc cost, as well certain techs can devalue the ship down to 1gc depending on ship level loss and any re-leveling that takes place (previously it was negative gold coin before they fixed it)
I'm only here for Game Development and Forum Moderation.

If you see a forum rule violation, report the post.
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Re: Return ships

Postby Maha » Wed Apr 12, 2017 9:49 am

i had a few howkers put up for sale, filling up my slots forever.
when i asked CJ how to free my slots i got the following suggestion: announce on the forum which ships are involved (copy the ship auction page) and make an offer that will attract buyers.

i offered multiple howkers for 1 credit, offering to repay the extra credits used in the purchase. that worked fine for me.


the present system is working; acts done impulsively are done nonetheless and in this case irrevocable. sales done without understanding the market or the system do teach lessons, some may learn.
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Re: Return ships

Postby Sanji » Thu Apr 13, 2017 12:42 pm

Maha wrote:i had a few howkers put up for sale, filling up my slots forever.
when i asked CJ how to free my slots i got the following suggestion: announce on the forum which ships are involved (copy the ship auction page) and make an offer that will attract buyers.

i offered multiple howkers for 1 credit, offering to repay the extra credits used in the purchase. that worked fine for me.


the present system is working; acts done impulsively are done nonetheless and in this case irrevocable. sales done without understanding the market or the system do teach lessons, some may learn.


being dependent on someone else is what i'm saying is not required, plus this what opens up for a black marketing, and hey not everyone are expert, they should give a chance to rectify mistakes :duel
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