Captain Jack wrote:There will be the following mandatory taxes:
1)Tax paying citizen (npc inhabitants of kingdom ports)
A fixed amount of 10 Gold coin per citizen per 365 days, paid daily in installments. This amount will not be tweakable till we end up in some delighting mechanism that will affect citizens growth rate (and possibly will be linked with the deprecation of Black Death/Transport Immigrant cards - these are ideas for future though).
I would like to discuss the idea of a new "delighting mechanism", that CJ refered to 6 years ago. The idea acutally comes from a game call Sim City. I am sure a lot of players here have played this game through the ages. As Mayor of a city you could set your "Taxes" to what ever level you like (0-20%). This tax code would have a direct effect on "citizens" behavior.
If the taxes were low and appealing, New Citizens would flock to Shadowood-Ville and be happy. But coffers would start to drain quickly as you had expenses (Roads, EMS, Etc.) to pay for. The reverse was the same. Set taxes high, and citizens leave your metropolis..
I would like to propose that Nations can adopt new NPC Citizen tax laws with certain actions tied to them. I don't math well (as previously stated) so I would like help from players like Haron and Meliva, who can work out the best "structure" for this. But off the cuff, here is what I suggest.
10 gc is the benchmark. If a nation leaves this alone, nothing new will happen. All current mechanics stay the same.
If a nation elects to "Lower" this NPC tax, new Citizens will begin to populate in all nation controlled ports at a XX% rate per every -1% rate the tax code is lowered.
9 gc Tax rate = .1% increase in population per day per port controlled.
8 gc Tax rate = .2%
...
1 gc Tax rate = .9% increase in population per day
Reversely...
If a nation chooses to Raise taxes to get more money in coffers, they will lose population in EACH port at a rate similar to above.
11 gc Tax rate = .1% decrease in population per day per port controlled
...
20 gc Tax rate = .9% decrease in population per day per port controlled
To avoid abuse, this mechanism could be controlled by restricting it to only being able to change every 15 or 30 days.
Now this is just a basic idea to get some creative juices flowing and some nice discussion feedback. Thoughts??